# ChangeLog for games-emulation/epsxe # Copyright 2002-2006 Gentoo Foundation; Distributed under the GPL v2 # $Header: /var/cvsroot/gentoo-x86/games-emulation/epsxe/ChangeLog,v 1.9 2006/11/28 18:36:58 nyhm Exp $ 28 Nov 2006; Tristan Heaven epsxe-1.6.0-r3.ebuild: Fix wrapper 18 Sep 2006; Michael Sterrett epsxe-1.6.0-r3.ebuild: add imake dep for wrapper (bug #145980) 15 Sep 2006; Chris Gianelloni files/epsxe, epsxe-1.5.2-r1.ebuild, epsxe-1.6.0-r3.ebuild: Change hard-coded /opt to GAMES_PREFIX_OPT. 31 Mar 2006; Chris Gianelloni epsxe-1.5.2-r1.ebuild, epsxe-1.6.0-r3.ebuild: Changing nostrip to strip. 12 Sep 2004; Michael Sterrett epsxe-1.6.0-r3.ebuild: fix SRC_URI for bug #63848; tidy 09 Sep 2003; Michael Sterrett epsxe-1.6.0-r3.ebuild: moved packages from app-emulation to games-emulation *epsxe-1.6.0-r3 (24 Aug 2003) 24 Aug 2003; Mike Frysinger : Added a better wrapper script, thanks to Benjamin Hamilton. *epsxe-1.6.0-r2 (17 Aug 2003) 17 Aug 2003; Mike Frysinger : Didnt merge all the changes to epsxe the first time :( #26767. *epsxe-1.6.0-r1 (14 Aug 2003) 14 Aug 2003; Mike Frysinger : Add games.eclass support. *epsxe-1.6.0 (05 Aug 2003) 05 Aug 2003; Chris Gianelloni epsxe-1.6.0.ebuild: Version bumped. Closes bug #25972. Ebuild by collapse@postmark.net *epsxe-1.5.2 (27 Jul 2002) 17 Aug 2003; Mike Frysinger : Add games.eclass support. 13 Jul 2003; Mike Frysinger : Updated DEPEND to correctly include gl support #24387. 07 Apr 2003; YAMAKURA Makoto files/epsxe: get rid of a possibility of copyright infringement 17 Oct 2002; Daniel Ahlberg epsxe-1.5.2.ebuild : Added IUSE. 06 Aug 2002; Mark Guertin : Added -ppc to keywords 27 Jul 2002; Stuart Bouyer epsxe-1.5.2.ebuild : Added KEYWORDS="x86" and SLOT for QA requirements. *epsxe-1.5.2 (3 June 2002) 3 June 2002; Ryan Phillips ChangeLog : Fixed some incompatibilities with the ebuild *epsxe-1.5.2 (2 June 2002) 2 June 2002; Ryan Phillips ChangeLog : Added initial ChangeLog which should be updated whenever the package is updated in any way. This changelog is targetted to users. This means that the comments should well explained and written in clean English. The details about writing correct changelogs are explained in the skel.ChangeLog file which you can find in the root directory of the portage repository.