--- usecode/useval.cc.old 2006-10-25 21:43:21.000000000 +0200 +++ usecode/useval.cc 2006-10-25 21:48:49.000000000 +0200 @@ -464,7 +464,7 @@ if (buflen < 5) return -1; *ptr++ = type; - Write4(ptr, (int)value.ptr); + Write4(ptr, 0); break; case string_type: { @@ -525,7 +525,7 @@ case pointer_type: if (buflen < 5) return false; - value.ptr = (Game_object*)Read4(ptr); //DON'T dereference this pointer! + value.ptr = 0; //DON'T dereference this pointer! // Maybe add a new type "serialized_pointer" to prevent "accidents"? return true; case string_type: