# Copyright 1999-2005 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 # $Header: /var/cvsroot/gentoo-x86/games-fps/cube/cube-20050829.ebuild,v 1.1 2005/09/25 01:14:19 vapier Exp $ inherit eutils games MY_PV=${PV:0:4}_${PV:4:2}_${PV:6:2} MY_P=${PN}_${MY_PV} DESCRIPTION="Landscape-style engine that pretends to be an indoor first person shooter engine" HOMEPAGE="http://www.cubeengine.com/" SRC_URI="mirror://sourceforge/cube/${MY_P}_unix.tar.gz mirror://sourceforge/cube/${MY_P}_src.zip" LICENSE="ZLIB" SLOT="0" KEYWORDS="~amd64 ~hppa ~ppc ~x86" IUSE="dedicated" RDEPEND="virtual/opengl virtual/glu media-libs/libsdl media-libs/sdl-mixer media-libs/sdl-image sys-libs/zlib media-libs/libpng" DEPEND="${RDEPEND} app-arch/unzip >=sys-apps/sed-4" S=${WORKDIR}/cube_source S_BIN=${WORKDIR}/cube CUBE_DATADIR=${GAMES_DATADIR}/${PN}/ src_unpack() { unpack ${A} cd "${S}"/src epatch "${FILESDIR}"/${P}-gentoo-paths.patch echo "#define GAMES_DATADIR \"${CUBE_DATADIR}\"" >> tools.h echo "#define GAMES_DATADIR_LEN ${#CUBE_DATADIR}" >> tools.h sed -i \ -e "s:packages/:${CUBE_DATADIR}packages/:" \ renderextras.cpp rendermd2.cpp sound.cpp worldio.cpp \ || die "fixing data path failed" # enable parallel make sed -i \ -e 's/make -C/$(MAKE) -C/' \ Makefile \ || die "sed Makefile failed" edos2unix *.cpp chmod a+x "${S}"/enet/configure } src_compile() { cd enet egamesconf || die "egamesconf failed" emake || die "emake failed" cd ../src einfo "Compiling in $(pwd)" emake CXXOPTFLAGS="-DHAS_SOCKLEN_T=1 -fpermissive ${CXXFLAGS}" \ || die "emake failed" } src_install() { dogamesbin src/cube_client || die "dogamesbin client failed" if use dedicated ; then dogamesbin src/cube_server "${S_BIN}"/bin_unix/linux_server \ || die "dogamesbin server failed" fi dodoc src/CUBE_TODO.txt cd "${S_BIN}" insinto "${CUBE_DATADIR}" doins -r *.cfg data packages || die "cp failed" dohtml -r docs readme.html if [[ ${ARCH} == "x86" ]] ; then exeinto "${GAMES_LIBDIR}"/${PN} newexe bin_unix/linux_client cube_client || die "newexe server failed" games_make_wrapper cube_client-bin \ "${GAMES_LIBDIR}"/${PN}/cube_client "${GAMES_DATADIR}"/${PN} \ || die "games_make_wrapper client failed" make_desktop_entry cube_client-bin "Cube Client" else make_desktop_entry cube_client "Cube Client" fi prepgamesdirs } pkg_postinst() { games_pkg_postinst if [[ ${ARCH} == "x86" ]] ; then einfo "You now have 2 clients and 2 servers:" einfo "cube_client-bin prebuilt version (needed to play on public multiplayer servers)" else einfo "You only have 1 client and 1 server:" fi einfo "cube_client custom client built from source" use dedicated && \ einfo "Parallel versions of the server have been installed" }