# Copyright 1999-2004 Gentoo Technologies, Inc. # Distributed under the terms of the GNU General Public License v2 # $Header: /var/cvsroot/gentoo-x86/games-fps/duke3d/duke3d-20030817-r1.ebuild,v 1.14 2004/04/20 10:28:40 mr_bones_ Exp $ ECVS_PASS="anonymous" ECVS_SERVER="icculus.org:/cvs/cvsroot" ECVS_MODULE="duke3d" inherit eutils flag-o-matic games #inherit cvs DESCRIPTION="port of the original DukeNukem 3D" HOMEPAGE="http://icculus.org/projects/duke3d/" SRC_URI="mirror://gentoo/${P}.tbz2" LICENSE="GPL-2" SLOT="0" KEYWORDS="x86 ppc" IUSE="perl opengl" # nophysfs" RDEPEND="virtual/x11 media-libs/libsdl media-libs/sdl-mixer media-sound/timidity++ media-sound/timidity-eawpatches opengl? ( virtual/opengl )" DEPEND="${RDEPEND} x86? ( dev-lang/nasm ) >=sys-apps/sed-4" S="${WORKDIR}/${ECVS_MODULE}" use_tf() { use ${1} > /dev/null && echo "true" || echo "false"; } use_ft() { use ${1} > /dev/null && echo "false" || echo "true"; } src_unpack() { local fromcvs=0 if [ ${fromcvs} -eq 1 ] ; then cvs_src_unpack cd duke3d/source ECVS_MODULE="buildengine" cvs_src_unpack else unpack ${A} fi # configure buildengine cd ${S}/source/buildengine sed -i \ -e "/^useperl := / s:=.*:= $(use_tf perl):" \ -e "/^useopengl := / s:=.*:= $(use_tf opengl):" \ -e "/^usephysfs := / s:=.*:= false:" Makefile \ || die "sed Makefile failed" if use x86 ; then sed -i \ -e 's:^#USE_ASM:USE_ASM:' Makefile \ || die "sed Makefile failed (x86)" fi epatch "${FILESDIR}/${PV}-buildengine-makefile-cflags.patch" sed -i \ -e 's:/usr/lib/perl5/i386-linux/CORE/libperl.a::' Makefile \ || die "sed Makefile failed (libperl)" # configure duke3d cd ${S}/source epatch "${FILESDIR}/${PV}-credits.patch" epatch "${FILESDIR}/${PV}-duke3d-makefile-opts.patch" if use x86 ; then sed -i \ -e '/^#use_asm/s:#::' Makefile \ || die "sed Makefile failed" fi if use opengl ; then sed -i \ -e '/^#use_opengl/s:#::' Makefile \ || die "sed Makefile failed" fi } src_compile() { # -O3 fails on athlon with gcc 3.2.3, maybe others. replace-flags "-O3" "-O2" cd source/buildengine emake OPTFLAGS="${CFLAGS}" || die "buildengine failed" cd .. emake OPTIMIZE="${CFLAGS}" || die "duke3d failed" } src_install() { games_make_wrapper duke3d "${GAMES_BINDIR}/duke3d.bin" "${GAMES_DATADIR}/${PN}" newgamesbin source/duke3d duke3d.bin || die "newgamesbin failed" dodoc readme.txt cd testdata insinto "${GAMES_DATADIR}/${PN}" newins defs.con DEFS.CON newins game.con GAME.CON newins user.con USER.CON doins "${FILESDIR}/network.cfg" insinto "${GAMES_SYSCONFDIR}" doins "${FILESDIR}/duke3d.cfg" dosym "${GAMES_SYSCONFDIR}/duke3d.cfg" "${GAMES_DATADIR}/${PN}/DUKE3D.CFG" prepgamesdirs } pkg_postinst() { games_pkg_postinst einfo "Just put the data files in ${GAMES_DATADIR}/${PN}" einfo "before playing !" }