# Copyright 1999-2006 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 # $Header: /var/cvsroot/gentoo-x86/games-fps/quake3/quake3-1.34_alpha632.ebuild,v 1.4 2006/03/31 02:11:39 wolf31o2 Exp $ # quake3-9999 -> latest svn # quake3-9999.REV -> use svn REV # quake3-VER_alphaREV -> svn snapshot REV for version VER # quake3-VER -> normal quake release if [[ ${PV} == 9999* ]] ; then [[ ${PV} == 9999.* ]] && ESVN_UPDATE_CMD="svn up -r ${PV/9999./}" ESVN_REPO_URI="svn://svn.icculus.org/quake3/trunk" inherit subversion toolchain-funcs eutils games SRC_URI="" S=${WORKDIR}/trunk elif [[ ${PV} == *_alpha* ]] ; then inherit toolchain-funcs eutils games MY_PV=${PV/_alpha*/} SNAP=${PV/*_alpha/} MY_P=${PN}-${MY_PV}_SVN${SNAP}M SRC_URI="mirror://gentoo/${MY_P}.tar.bz2" S=${WORKDIR}/${MY_P} else inherit toolchain-funcs eutils games SRC_URI="http://icculus.org/quake3/${P}.tar.bz2" fi DESCRIPTION="Quake III Arena - 3rd installment of the classic id 3D first-person shooter" HOMEPAGE="http://icculus.org/quake3/" LICENSE="GPL-2" SLOT="0" KEYWORDS="~amd64 ~ppc ~x86" IUSE="dedicated opengl" RDEPEND="opengl? ( virtual/opengl media-libs/openal || ( ( x11-libs/libXext x11-libs/libX11 x11-libs/libXau x11-libs/libXdmcp ) virtual/x11 ) media-libs/libsdl ) !dedicated? ( virtual/opengl || ( ( x11-libs/libXext x11-libs/libX11 x11-libs/libXau x11-libs/libXdmcp ) virtual/x11 ) media-libs/libsdl ) games-fps/quake3-data teamarena? ( games-fps/quake3-teamarena )" src_unpack() { if [[ ${PV} == 9999* ]] ; then subversion_src_unpack else unpack ${A} fi # This is a dirty hack around bug #121428 and should be removed once the # upstream bug https://bugzilla.icculus.org/show_bug.cgi?id=2634 has been # resolved. sed -i -e 's|botlib.log|/dev/null|' ${S}/code/botlib/be_interface.c } src_compile() { buildit() { use $1 && echo 1 || echo 0 ; } emake \ BUILD_SERVER=$(buildit dedicated) \ BUILD_CLIENT=$(buildit opengl) \ TEMPDIR="${T}" \ CC="$(tc-getCC)" \ ARCH=$(tc-arch-kernel) \ OPTIMIZE="${CFLAGS}" \ DEFAULT_BASEDIR="${GAMES_DATADIR}/quake3" \ DEFAULT_LIBDIR="${GAMES_LIBDIR}/quake3" \ || die } src_install() { dodoc id-readme.txt TODO README BUGS ChangeLog cd code/unix dodoc README.* if use opengl ; then doicon quake3.png make_desktop_entry quake3 "Quake III Arena" fi cd ../../build/release* local old_x x for old_x in ioq* ; do x=${old_x%.*} newgamesbin ${old_x} ${x} || die "newgamesbin ${x}" dosym ${x} "${GAMES_BINDIR}"/${x/io} done exeinto "${GAMES_LIBDIR}"/${PN}/baseq3 doexe baseq3/*.so || die "baseq3 .so" exeinto "${GAMES_LIBDIR}"/${PN}/missionpack doexe missionpack/*.so || die "missionpack .so" prepgamesdirs } pkg_postinst() { games_pkg_postinst ewarn "The source version of Quake 3 will not work with Punk Buster." ewarn "If you need pb support, then use the quake3-bin package." echo }