# Copyright 1999-2014 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 # $Header: /var/cvsroot/gentoo-x86/games-emulation/gambatte/gambatte-0.5.0_p20130601.ebuild,v 1.2 2014/05/15 16:35:38 ulm Exp $ EAPI=5 inherit scons-utils qt4-r2 games DESCRIPTION="An accuracy-focused Gameboy / Gameboy Color emulator" HOMEPAGE="http://sourceforge.net/projects/gambatte" SRC_URI="mirror://sourceforge/gambatte/gambatte_src-r537.tar.gz" LICENSE="GPL-2" SLOT="0" KEYWORDS="~amd64 ~x86" IUSE="qt4 +sdl" REQUIRED_USE="|| ( qt4 sdl )" RDEPEND=" sys-libs/zlib qt4? ( dev-qt/qtcore:4 dev-qt/qtgui:4 dev-qt/qtopengl:4 media-libs/alsa-lib x11-libs/libX11 x11-libs/libXext x11-libs/libXrandr x11-libs/libXv ) sdl? ( media-libs/libsdl[X,sound,joystick,video] )" DEPEND="${RDEPEND} app-arch/gzip" S=${WORKDIR}/${PN}_src-r537 fix_scons() { local i for i; do cat >> $i << END import os import SCons.Util if os.environ.has_key('AR'): env['AR'] = os.environ['AR'] if os.environ.has_key('RANLIB'): env['RANLIB'] = os.environ['RANLIB'] if os.environ.has_key('CC'): env['CC'] = os.environ['CC'] if os.environ.has_key('CFLAGS'): env['CCFLAGS'] += SCons.Util.CLVar(os.environ['CFLAGS']) if os.environ.has_key('CXX'): env['CXX'] = os.environ['CXX'] if os.environ.has_key('CXXFLAGS'): env['CXXFLAGS'] += SCons.Util.CLVar(os.environ['CXXFLAGS']) if os.environ.has_key('CPPFLAGS'): env['CCFLAGS'] += SCons.Util.CLVar(os.environ['CPPFLAGS']) if os.environ.has_key('LDFLAGS'): env['LINKFLAGS'] += SCons.Util.CLVar(os.environ['LDFLAGS']) END done } src_prepare() { # Fix zlib/minizip build error sed -i \ -e '1i#define OF(x) x' \ libgambatte/src/file/unzip/{unzip,ioapi}.h \ || die "sed iompi.h failed" fix_scons {gambatte_sdl,libgambatte}/SConstruct } src_compile() { # build core library cd "${S}"/libgambatte || die escons # build sdl frontend if use sdl; then cd "${S}"/gambatte_sdl || die escons fi # build qt frontend if use qt4; then cd "${S}"/gambatte_qt || die eqmake4 ${PN}_qt.pro emake fi } src_install() { use sdl && dogamesbin gambatte_sdl/gambatte_sdl use qt4 && dogamesbin gambatte_qt/bin/gambatte_qt nonfatal dodoc README changelog prepgamesdirs }