# Copyright 1999-2005 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 # $Header: /var/cvsroot/gentoo-x86/games-fps/cube/cube-20040522.ebuild,v 1.7 2005/11/21 20:20:34 josejx Exp $ inherit eutils games flag-o-matic MY_PV="2004_05_22" MY_P=${PN}_${MY_PV} DESCRIPTION="Landscape-style engine that pretends to be an indoor first person shooter engine" HOMEPAGE="http://wouter.fov120.com/cube/" SRC_URI="mirror://sourceforge/cube/${MY_P}.tar.gz" LICENSE="ZLIB" SLOT="0" KEYWORDS="hppa ppc x86 ~amd64" IUSE="" RDEPEND="virtual/opengl virtual/glu media-libs/libsdl media-libs/sdl-mixer media-libs/sdl-image sys-libs/zlib media-libs/libpng" DEPEND="${RDEPEND} app-arch/unzip >=sys-apps/sed-4" S="${WORKDIR}/cube" CUBE_DATADIR="${GAMES_DATADIR}/${PN}/" src_unpack() { unpack ${A} cd ${S}/source unzip -qn ${MY_P}_src.zip || die epatch ${FILESDIR}/${PV}-compile-fixes.patch cd src epatch ${FILESDIR}/${PV}-gentoo-paths.patch echo "#define GAMES_DATADIR \"${CUBE_DATADIR}\"" >> tools.h echo "#define GAMES_DATADIR_LEN ${#CUBE_DATADIR}" >> tools.h sed -i \ -e "s:packages/:${CUBE_DATADIR}packages/:" \ renderextras.cpp rendermd2.cpp sound.cpp worldio.cpp \ || die "fixing data path failed" # enable parallel make sed -i \ -e 's/make -C/$(MAKE) -C/' \ Makefile \ || die "sed Makefile failed" edos2unix *.cpp chmod a+x ${S}/source/enet/configure } src_compile() { append-flags -fsigned-char cd source/enet econf || die emake || die "emake failed" cd ../src einfo "Compiling in $(pwd)" emake CXXOPTFLAGS="-DHAS_SOCKLEN_T=1 -fpermissive ${CXXFLAGS}" \ || die "emake failed" } src_install() { dogamesbin source/src/cube_{client,server} || die "dogamesbin failed" exeinto "${GAMES_LIBDIR}/${PN}" if [ "${ARCH}" == "x86" ] ; then newexe bin_unix/linux_client cube_client || die "newexe failed" newexe bin_unix/linux_server cube_server || die "newexe failed" elif [ "${ARCH}" == "ppc" ] ; then newexe bin_unix/ppc_linux_client cube_client || die "newexe failed" newexe bin_unix/ppc_linux_server cube_server || die "newexe failed" fi dogamesbin "${FILESDIR}/cube_"{client,server}-bin \ || die "dogamesbin failed (bin)" sed -i \ -e "s:GENTOO_DATADIR:${CUBE_DATADIR}:" \ -e "s:GENTOO_LIBDIR:${GAMES_LIBDIR}/${PN}:" \ "${D}/${GAMES_BINDIR}/cube_"{client,server}-bin \ || die "sed failed" dodir "${CUBE_DATADIR}" cp -r *.cfg data packages "${D}/${CUBE_DATADIR}" \ || die "cp failed" dodoc source/src/CUBE_TODO.txt dohtml -r docs/ prepgamesdirs } pkg_postinst() { games_pkg_postinst einfo "You now have 2 clients and 2 servers:" einfo "cube_client-bin prebuilt version (needed to play on public multiplayer servers)" einfo "cube_client custom client built from source" einfo "Parallel versions of the server have been installed" }