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authorMichał Górny <mgorny@gentoo.org>2018-07-28 14:05:40 +0200
committerMichał Górny <mgorny@gentoo.org>2018-07-28 14:05:40 +0200
commit30e541dda461565f3d3f3f1af6b82f8a623015f8 (patch)
treec472c86e84fb2724eacbf314fefd828369ba9e89 /games-arcade
parentdev-python/django-two-factor-auth: Remove last-rited pkg (diff)
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games-arcade/snake3d: Remove last-rited pkg
Closes: https://bugs.gentoo.org/612322
Diffstat (limited to 'games-arcade')
-rw-r--r--games-arcade/snake3d/Manifest1
-rw-r--r--games-arcade/snake3d/files/snake3d-0.9-amd64.patch37
-rw-r--r--games-arcade/snake3d/files/snake3d-0.9-build.patch24
-rw-r--r--games-arcade/snake3d/metadata.xml16
-rw-r--r--games-arcade/snake3d/snake3d-0.9.ebuild38
5 files changed, 0 insertions, 116 deletions
diff --git a/games-arcade/snake3d/Manifest b/games-arcade/snake3d/Manifest
deleted file mode 100644
index b00da01ea665..000000000000
--- a/games-arcade/snake3d/Manifest
+++ /dev/null
@@ -1 +0,0 @@
-DIST snake3d-0.9.tar.gz 62900 BLAKE2B 8520ddf52705cf086374c707f319fef5f3d9d964a05f367da8aab19c46f4f8e42947e104cdc4f3d7db20901308d995470f29a840af22500fd6c4c4d2ab7a301b SHA512 2bc2d3e68fd782d58c5f702727a8a72fb67096e7ff78e1e00f3a79767bad627fe3a2ceec05a621e8d5b4b3ba009a01814c93b7d21f180512b13411bf61ac1065
diff --git a/games-arcade/snake3d/files/snake3d-0.9-amd64.patch b/games-arcade/snake3d/files/snake3d-0.9-amd64.patch
deleted file mode 100644
index d2b5f2c79acd..000000000000
--- a/games-arcade/snake3d/files/snake3d-0.9-amd64.patch
+++ /dev/null
@@ -1,37 +0,0 @@
---- src/functions.cpp.old 2007-03-31 11:04:10.000000000 +0200
-+++ src/functions.cpp 2007-03-31 11:11:52.000000000 +0200
-@@ -107,8 +107,8 @@
- pointer = end;
- }
-
-- memcpy(str, i, (int)pointer - (int)i);
-- str[(int)pointer - (int)i] = 0;
-+ memcpy(str, i, ssize_t(pointer - i));
-+ str[pointer - i] = 0;
-
- drawString(x, y, str);
-
-@@ -501,15 +501,21 @@
-
- Uint32 timer(Uint32 interval, void* value) {
-
-+ union {
-+ void *value;
-+ int p_mode;
-+ } p_modeConv;
-+ p_modeConv.value = value;
-+
- //if ((int)value != gameModeValue)
-- if ((int)value != p_mode)
-+ if (p_modeConv.p_mode != p_mode)
- return 0;
-
- SDL_Event event;
- SDL_UserEvent userevent;
-
- userevent.type = SDL_USEREVENT;
-- userevent.code = (int)value;
-+ userevent.code = p_modeConv.p_mode;
- userevent.data1 = NULL;
- userevent.data2 = NULL;
-
diff --git a/games-arcade/snake3d/files/snake3d-0.9-build.patch b/games-arcade/snake3d/files/snake3d-0.9-build.patch
deleted file mode 100644
index f7d8c4404df4..000000000000
--- a/games-arcade/snake3d/files/snake3d-0.9-build.patch
+++ /dev/null
@@ -1,24 +0,0 @@
---- src/Makefile
-+++ src/Makefile
-@@ -1,10 +1,10 @@
- OBJ = board.o snake.o game.o menu.o snake3d.o global.o consts.o cube.o functions.o preferences.o rooms2.o network.o userInput.o server.o packets.o client.o classic2d.o
--CXXFLAGS = -g -Wall -I/usr/X11R6/include/ `sdl-config --cflags`
-+CXXFLAGS += -Wall $(shell sdl-config --cflags)
- CXX = g++
- CC = g++
- #LDFLAGSMAC = -framework GLUT -framework OpenGL -framework Cocoa -bind_at_load -L/sw/lib/ -lSDL -lSDLmain
- LDFLAGSMAC = `sdl-config --libs` -framework GLUT -framework OpenGL -lSDL_net
--LDFLAGS = -L/usr/X11R6/lib/ -lGL -lglut -lGLU -lSDL -lSDL_net
-+LIBS = -lGL -lglut -lGLU $(shell sdl-config --libs) -lSDL_net
-
- all: snake3d
-
-@@ -18,7 +18,7 @@
- g++ $(LDFLAGSMAC) $(OBJ) -o ../snake3d
-
- snake3d.linux: $(OBJ)
-- g++ $(LDFLAGS) $(OBJ) -o ../snake3d
-+ $(CXX) $(CXXFLAGS) $(LDFLAGS) $(OBJ) $(LIBS) -o ../snake3d
-
-
- clean:
diff --git a/games-arcade/snake3d/metadata.xml b/games-arcade/snake3d/metadata.xml
deleted file mode 100644
index 261d7fab00c9..000000000000
--- a/games-arcade/snake3d/metadata.xml
+++ /dev/null
@@ -1,16 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
-<pkgmetadata>
- <maintainer type="project">
- <email>games@gentoo.org</email>
- <name>Gentoo Games Project</name>
- </maintainer>
- <longdescription lang="en">
-snake3d is a variant of the snake game. You are a snake in a 3d world trying to
-eat as many icosahedrons as possible, which makes your tail longer. There are
-other snakes (network players) in the world which will try to fail you.
-</longdescription>
- <upstream>
- <remote-id type="sourceforge">worms3d</remote-id>
- </upstream>
-</pkgmetadata>
diff --git a/games-arcade/snake3d/snake3d-0.9.ebuild b/games-arcade/snake3d/snake3d-0.9.ebuild
deleted file mode 100644
index 57db6998ed0b..000000000000
--- a/games-arcade/snake3d/snake3d-0.9.ebuild
+++ /dev/null
@@ -1,38 +0,0 @@
-# Copyright 1999-2017 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-
-EAPI=5
-inherit eutils toolchain-funcs games
-
-DESCRIPTION="variant of the snake game"
-HOMEPAGE="https://sourceforge.net/projects/worms3d/"
-SRC_URI="mirror://sourceforge/worms3d/${P}.tar.gz"
-
-LICENSE="GPL-2"
-SLOT="0"
-KEYWORDS="~amd64 ~x86"
-IUSE=""
-
-DEPEND="media-libs/sdl-net
- virtual/opengl
- media-libs/freeglut
- virtual/glu
- media-libs/libsdl"
-RDEPEND="${DEPEND}"
-S=${WORKDIR}/${PN}
-
-src_prepare() {
- epatch \
- "${FILESDIR}"/${P}-amd64.patch \
- "${FILESDIR}"/${P}-build.patch
-}
-
-src_compile() {
- emake CXX=$(tc-getCXX) -C src snake3d.linux
-}
-
-src_install() {
- dogamesbin ${PN}
- dodoc ChangeLog README TODO
- prepgamesdirs
-}