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authorHanno Böck <hanno@gentoo.org>2005-11-29 21:47:47 +0000
committerHanno Böck <hanno@gentoo.org>2005-11-29 21:47:47 +0000
commite0228692b24aff99aead67de4f09315d0d68a095 (patch)
tree81dcd3c6271de9d2bcd262b1c426b49b585ddcbe /games-arcade/ppracer/files
parentstable on ppc64 (diff)
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ppracer gcc41 fix
(Portage version: 2.0.53_rc7)
Diffstat (limited to 'games-arcade/ppracer/files')
-rw-r--r--games-arcade/ppracer/files/ppracer-0.3.1-gcc41.patch11
1 files changed, 11 insertions, 0 deletions
diff --git a/games-arcade/ppracer/files/ppracer-0.3.1-gcc41.patch b/games-arcade/ppracer/files/ppracer-0.3.1-gcc41.patch
new file mode 100644
index 000000000000..6f5348ead4f8
--- /dev/null
+++ b/games-arcade/ppracer/files/ppracer-0.3.1-gcc41.patch
@@ -0,0 +1,11 @@
+--- ppracer-0.3.1/src/ppgltk/FT/FTTextureGlyph.h 2005-02-18 11:16:04.000000000 +0100
++++ ppracer-0.3.1-gcc41/src/ppgltk/FT/FTTextureGlyph.h 2005-11-29 22:16:49.198509000 +0100
+@@ -52,7 +52,7 @@
+ * Reset the currently active texture to zero to get into a known state before
+ * drawing a string. This is to get round possible threading issues.
+ */
+- static void FTTextureGlyph::ResetActiveTexture(){ activeTextureID = 0;}
++ static void ResetActiveTexture(){ activeTextureID = 0;}
+
+ private:
+ /**