diff options
author | Christian Birchinger <joker@gentoo.org> | 2008-04-24 20:26:29 +0000 |
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committer | Christian Birchinger <joker@gentoo.org> | 2008-04-24 20:26:29 +0000 |
commit | 177f3e5a5b95775c1937e20daa8121e6f49cc7df (patch) | |
tree | 46a0210f1f2d7c99d31ba916ade4e85f9e37f444 /games-emulation/sdlmame | |
parent | Stable for HPPA (bug #214285). (diff) | |
download | gentoo-2-177f3e5a5b95775c1937e20daa8121e6f49cc7df.tar.gz gentoo-2-177f3e5a5b95775c1937e20daa8121e6f49cc7df.tar.bz2 gentoo-2-177f3e5a5b95775c1937e20daa8121e6f49cc7df.zip |
Initial release
(Portage version: 2.1.4.4)
Diffstat (limited to 'games-emulation/sdlmame')
-rw-r--r-- | games-emulation/sdlmame/ChangeLog | 12 | ||||
-rw-r--r-- | games-emulation/sdlmame/Manifest | 10 | ||||
-rw-r--r-- | games-emulation/sdlmame/files/joymap.dat | 9 | ||||
-rw-r--r-- | games-emulation/sdlmame/files/mame.ini.in | 260 | ||||
-rw-r--r-- | games-emulation/sdlmame/files/vector.ini | 9 | ||||
-rw-r--r-- | games-emulation/sdlmame/metadata.xml | 24 | ||||
-rw-r--r-- | games-emulation/sdlmame/sdlmame-0.124.ebuild | 155 | ||||
-rw-r--r-- | games-emulation/sdlmame/sdlmame-0.124_p3.ebuild | 155 |
8 files changed, 634 insertions, 0 deletions
diff --git a/games-emulation/sdlmame/ChangeLog b/games-emulation/sdlmame/ChangeLog new file mode 100644 index 000000000000..aeaa2ae91a8b --- /dev/null +++ b/games-emulation/sdlmame/ChangeLog @@ -0,0 +1,12 @@ +# ChangeLog for games-emulation/sdlmame +# Copyright 1999-2008 Gentoo Foundation; Distributed under the GPL v2 +# $Header: /var/cvsroot/gentoo-x86/games-emulation/sdlmame/ChangeLog,v 1.1 2008/04/24 20:26:29 joker Exp $ + +*sdlmame-0.124_p3 (24 Apr 2008) +*sdlmame-0.124 (24 Apr 2008) + + 24 Apr 2008; Christian Birchinger <joker@gentoo.org> +files/joymap.dat, + +files/mame.ini.in, +files/vector.ini, +metadata.xml, + +sdlmame-0.124.ebuild, +sdlmame-0.124_p3.ebuild: + Initial release + diff --git a/games-emulation/sdlmame/Manifest b/games-emulation/sdlmame/Manifest new file mode 100644 index 000000000000..a1fb1e695d50 --- /dev/null +++ b/games-emulation/sdlmame/Manifest @@ -0,0 +1,10 @@ +AUX joymap.dat 223 RMD160 d86c536a5d33bec9ecd6efbee2f7389835495328 SHA1 011d631b844316ea5b113ac01407665ea674d1f9 SHA256 bf6e7473b2b1ed573aacf697446e4bdb61e0f63b6e3d55c5b8fac93fb49059f9 +AUX mame.ini.in 5962 RMD160 6eb4c315b29d5e6da24a40ad94a646bb56b27998 SHA1 fadb0546bdac23e7162833fad60533c0a4fcf772 SHA256 6205c738b7e57ead9c05885bdaeb3ebfb143bec9dc1de7a97016b791bea532d8 +AUX vector.ini 116 RMD160 e63ed40b21a2426b28571d514933efab6ccce7e8 SHA1 c6615ce44d08b89a65435dfe7e0af9ac6d8459df SHA256 408aeaaffcb2ecccd20db457f22d2d5efa930c0f62a92987b0fbefaf6c038c23 +DIST sdlmame-manpages.tar.gz 14400 RMD160 14660470488458a8897a8a924c12f7ab961d6729 SHA1 279fbf37668282c0e4e86d62a29f5ec53fa0ab1a SHA256 507240258dfb816fbfddc674c5995a126c7a975158c2aad1ada8cb064c5e3d08 +DIST sdlmame0124.zip 16248845 RMD160 3fe3f0d2762a0170bd2553445df75d3adf06721e SHA1 b5bfa179b4ae2d66dd4094163b8d11beaabe545e SHA256 b0f993878b7ad72fa8905701a40ce631a6500774b11011711003c4101ab2ed54 +DIST sdlmame0124u3.zip 16376327 RMD160 bb8a9d0b142314ead25d6fbb73a37beaa7f5713f SHA1 820fef70246620d211dd62e25a4746f6b50011b1 SHA256 9d4179aae9eec588e5fcc19ccbeb88e49c0cb1ab3eaeb13414d4881147a8d695 +EBUILD sdlmame-0.124.ebuild 3652 RMD160 b55fb7110079f262b004a8894dae25f866d7e4c2 SHA1 5ffa321db4c334933a4ab5bc52017961b8694785 SHA256 0223dfb2144b531f968be8f939a3e79474c198330f6d2422757a93a30e3a7d9a +EBUILD sdlmame-0.124_p3.ebuild 3652 RMD160 b55fb7110079f262b004a8894dae25f866d7e4c2 SHA1 5ffa321db4c334933a4ab5bc52017961b8694785 SHA256 0223dfb2144b531f968be8f939a3e79474c198330f6d2422757a93a30e3a7d9a +MISC ChangeLog 386 RMD160 a86328efe981380295da8fcd96d33313ef33a571 SHA1 290c19e071bac2ffa61a8b1725f93b2b2850a795 SHA256 ea59717b56f351e0b534a6d58df5059c786d2a3a183ba42b217db87f518ce25e +MISC metadata.xml 1259 RMD160 2d811f69affdc305f497d50546e6ba71aaea1d6f SHA1 0f6dfc168b13e49315006e80ae031a933535fb26 SHA256 0f528e867cb2e2350ee31faa9c532f8c4c579a9fe8d79d47c07e787a839f1251 diff --git a/games-emulation/sdlmame/files/joymap.dat b/games-emulation/sdlmame/files/joymap.dat new file mode 100644 index 000000000000..ec6490d5e4b3 --- /dev/null +++ b/games-emulation/sdlmame/files/joymap.dat @@ -0,0 +1,9 @@ +# Joystick mapping file +# ===================== +# +# Contains mapping between name and logical (i.e. mame) joystick index +# +# Index Name +# ----- ---- +# 1 MOSIC USB 2A4K GamePad +# 0 Logitech Logitech Attack 3 diff --git a/games-emulation/sdlmame/files/mame.ini.in b/games-emulation/sdlmame/files/mame.ini.in new file mode 100644 index 000000000000..9cc0351a9bf5 --- /dev/null +++ b/games-emulation/sdlmame/files/mame.ini.in @@ -0,0 +1,260 @@ +# +# CORE CONFIGURATION OPTIONS +# +readconfig 1 + +# +# CORE SEARCH PATH OPTIONS +# +rompath $HOME/.sdlmame/roms;@GAMES_SYSCONFDIR@/sdlmame/roms +samplepath $HOME/.sdlmame/samples;@GAMES_SYSCONFDIR@/sdlmame/samples +artpath $HOME/.sdlmame/artwork;@GAMES_SYSCONFDIR@/sdlmame/artwork +ctrlrpath $HOME/.sdlmame/ctrlr;@GAMES_SYSCONFDIR@/sdlmame/ctrlr +inipath $HOME/.sdlmame;@GAMES_SYSCONFDIR@/sdlmame +fontpath $HOME/.sdlmame;@GAMES_DATADIR@/sdlmame + +# +# CORE OUTPUT DIRECTORY OPTIONS +# +cfg_directory $HOME/.sdlmame/cfg +nvram_directory $HOME/.sdlmame/nvram +memcard_directory $HOME/.sdlmame/memcard +input_directory $HOME/.sdlmame/inp +state_directory $HOME/.sdlmame/sta +snapshot_directory $HOME/.sdlmame/snap +diff_directory $HOME/.sdlmame/diff +comment_directory $HOME/.sdlmame/comments + +# +# CORE FILENAME OPTIONS +# +cheat_file @GAMES_DATADIR@/sdlmame/cheat.dat + +# +# CORE STATE/PLAYBACK OPTIONS +# +state +autosave 0 +playback +record +mngwrite +wavwrite + +# +# CORE PERFORMANCE OPTIONS +# +autoframeskip 0 +frameskip 0 +seconds_to_run 0 +throttle 1 +sleep 1 +speed 1.0 + +# +# CORE ROTATION OPTIONS +# +rotate 1 +ror 0 +rol 0 +autoror 0 +autorol 0 +flipx 0 +flipy 0 + +# +# CORE ARTWORK OPTIONS +# +artwork_crop 0 +use_backdrops 1 +use_overlays 1 +use_bezels 1 + +# +# CORE SCREEN OPTIONS +# +brightness 1.0 +contrast 1.0 +gamma 1.0 +pause_brightness 0.65 + +# +# CORE VECTOR OPTIONS +# +antialias 1 +beam 1.0 +flicker 0 + +# +# CORE SOUND OPTIONS +# +sound 1 +samplerate 48000 +samples 1 +volume 0 + +# +# CORE INPUT OPTIONS +# +ctrlr +mouse 1 +joystick 1 +lightgun 0 +multikeyboard 0 +multimouse 0 +steadykey 0 +offscreen_reload 0 +joystick_map auto +joystick_deadzone 0.3 +joystick_saturation 0.85 + +# +# CORE INPUT AUTOMATIC ENABLE OPTIONS +# +paddle_device keyboard +adstick_device keyboard +pedal_device keyboard +dial_device keyboard +trackball_device keyboard +lightgun_device keyboard +positional_device keyboard +mouse_device mouse + +# +# CORE DEBUGGING OPTIONS +# +log 0 +verbose 0 + +# +# CORE MISC OPTIONS +# +bios default +cheat 0 +skip_gameinfo 0 + +# +# DEBUGGING OPTIONS +# +oslog 0 + +# +# PERFORMANCE OPTIONS +# +multithreading 0 +sdlvideofps 0 + +# +# VIDEO OPTIONS +# +video soft +numscreens 1 +window 0 +keepaspect 1 +unevenstretch 1 +effect none +centerh 1 +centerv 1 +waitvsync 0 +yuvmode none + +# +# OpenGL-SPECIFIC OPTIONS +# +filter 1 +prescale 1 +gl_forcepow2texture 0 +gl_notexturerect 0 +gl_vbo 1 +gl_pbo 1 +gl_glsl 0 +gl_glsl_filter 1 +glsl_shader_mame0 none +glsl_shader_mame1 none +glsl_shader_mame2 none +glsl_shader_mame3 none +glsl_shader_mame4 none +glsl_shader_mame5 none +glsl_shader_mame6 none +glsl_shader_mame7 none +glsl_shader_mame8 none +glsl_shader_mame9 none +glsl_shader_screen0 none +glsl_shader_screen1 none +glsl_shader_screen2 none +glsl_shader_screen3 none +glsl_shader_screen4 none +glsl_shader_screen5 none +glsl_shader_screen6 none +glsl_shader_screen7 none +glsl_shader_screen8 none +glsl_shader_screen9 none +gl_glsl_vid_attr 1 + +# +# PER-WINDOW VIDEO OPTIONS +# +screen auto +aspect auto +resolution auto +view auto +screen0 auto +aspect0 auto +resolution0 auto +view0 auto +screen1 auto +aspect1 auto +resolution1 auto +view1 auto +screen2 auto +aspect2 auto +resolution2 auto +view2 auto +screen3 auto +aspect3 auto +resolution3 auto +view3 auto + +# +# FULL SCREEN OPTIONS +# +switchres 0 +useallheads 0 + +# +# SOUND OPTIONS +# +audio_latency 3 + +# +# INPUT DEVICE OPTIONS +# + +# +# SDL KEYBOARD MAPPING +# +# If you are using one of the available non-us keyboard layouts +# set keymap to 1 and uncomment the appropriate line below +keymap 0 +#keymap_file @GAMES_DATADIR@/sdlmame/keymaps/km-be.txt +#keymap_file @GAMES_DATADIR@/sdlmame/keymaps/km-ch.txt +#keymap_file @GAMES_DATADIR@/sdlmame/keymaps/km-de.txt +#keymap_file @GAMES_DATADIR@/sdlmame/keymaps/km-fr.txt +#keymap_file @GAMES_DATADIR@/sdlmame/keymaps/km_it.txt + +# +# SDL JOYSTICK MAPPING +# +remapjoys 0 +remapjoyfile @GAMES_SYSCONFDIR@/sdlmame/joymap.dat + +# +# CORE COMMANDS +# + +# +# CONFIGURATION COMMANDS +# + +# +# FRONTEND COMMANDS +# diff --git a/games-emulation/sdlmame/files/vector.ini b/games-emulation/sdlmame/files/vector.ini new file mode 100644 index 000000000000..d4906e34ccd7 --- /dev/null +++ b/games-emulation/sdlmame/files/vector.ini @@ -0,0 +1,9 @@ +# +# Specific options file for vector games +# + +# +# VIDEO OPTIONS +# +video soft +yuvmode yv12 diff --git a/games-emulation/sdlmame/metadata.xml b/games-emulation/sdlmame/metadata.xml new file mode 100644 index 000000000000..dafe76d57e11 --- /dev/null +++ b/games-emulation/sdlmame/metadata.xml @@ -0,0 +1,24 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> +<pkgmetadata> +<herd>games</herd> +<maintainer> +<email>joker@gentoo.org</email> +<name>Christian Birchinger</name> +<description>Please assign bugs to games@gentoo.org and CC me.</description> +</maintainer> +<longdescription> +SDLMAME is a port of the popular MAME[tm]. There are a few principles that guide it's development: + +1) run on Linux/Unix, Mac OS X, and other SDL supported operating systems with as few changes as +possible to the base Win32 code. This means we can track changes faster than larger more conventional +ports such as MacMAME, and we also maintain what I call "Firefox compatibilty" where learning a major +app only needs to be done once per application, and it then applies across many operating systems. If +you can use the command-line Win32 MAME, you already know how to use SDLMAME on any platform you may +encounter it on. + +2) MAME developers are important. By keeping quickly up to date, we make it easy for people on +non-Windows platforms to make and submit changes to the core MAME code, and we offer native +implementations of MAME's multi-window GUI debugger on both Linux/Unix and Mac OS X. +</longdescription> +</pkgmetadata> diff --git a/games-emulation/sdlmame/sdlmame-0.124.ebuild b/games-emulation/sdlmame/sdlmame-0.124.ebuild new file mode 100644 index 000000000000..a482e301c750 --- /dev/null +++ b/games-emulation/sdlmame/sdlmame-0.124.ebuild @@ -0,0 +1,155 @@ +# Copyright 1999-2008 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-emulation/sdlmame/sdlmame-0.124.ebuild,v 1.1 2008/04/24 20:26:29 joker Exp $ + +inherit eutils flag-o-matic games + +DESCRIPTION="Multiple Arcade Machine Emulator (SDL)" +HOMEPAGE="http://rbelmont.mameworld.info/?page_id=163" + +MY_PV=${PV/.} +MY_PV=${MY_PV/_p/u} +MY_P=${PN}${MY_PV} + +# Upstream doesn't allow fetching with unknown User-Agent such as wget +SRC_URI="mirror://gentoo/${MY_P}.zip + mirror://gentoo/${PN}-manpages.tar.gz" + +# Same as xmame. Should it be renamed to MAME? +LICENSE="XMAME" +SLOT="0" +KEYWORDS="~amd64 ~ppc ~x86" +IUSE="debug opengl" + +RDEPEND=">=media-libs/libsdl-1.2.10 + sys-libs/zlib + dev-libs/expat + x11-libs/libXinerama + debug? ( + >gnome-base/gconf-2 + >=x11-libs/gtk+-2 )" + +DEPEND="${RDEPEND} + app-arch/unzip + x11-proto/xineramaproto" + +S="${WORKDIR}/${MY_P}" + +# Function to disable a makefile option +disable_feature() { + sed -i \ + -e "/$1.*=/s:^:# :" \ + "${S}"/makefile \ + || die "sed failed" +} + +# Function to enable a makefile option +enable_feature() { + sed -i \ + -e "/^#.*$1.*=/s:^# ::" \ + "${S}"/makefile \ + || die "sed failed" +} + +pkg_setup() { + if use opengl && ! built_with_use media-libs/libsdl opengl ; then + die "Please emerge media-libs/libsdl with USE=opengl" + fi + games_pkg_setup +} + +src_unpack() { + unpack ${A} + sed -i \ + -e '/CFLAGS += -O$(OPTIMIZE)/s:^:# :' \ + -e '/CFLAGS += -pipe/s:^:# :' \ + -e '/LDFLAGS += -s/s:^:# :' \ + "${S}"/makefile \ + || die "sed failed" + + # CFLAGS and build debugging help + #sed -i \ + # -e "/^\(AR\|CC\|LD\|RM\) =/s:@::" \ + # -i "${S}"/makefile +} + +src_compile() { + local make_opts + + # Don't compile zlib and expat + einfo "Disabling embedded libraries: zlib and expat" + disable_feature BUILD_ZLIB + disable_feature BUILD_EXPAT + + if use amd64; then + einfo "Enabling 64-bit support" + enable_feature PTR64 + fi + + if use ppc; then + einfo "Enabling PPC support" + enable_feature BIGENDIAN + fi + + if use debug ; then + ewarn "Building with DEBUG support is not recommended for normal use" + enable_feature DEBUG + enable_feature PROFILE + enable_feature SYMBOLS + make_opts="${make_opts} DEBUGGER=1" + fi + + use opengl || make_opts="${make_opts} NO_OPENGL=1" + + emake \ + NAME="${PN}" \ + OPT_FLAGS='-DINI_PATH=\"\$$HOME/.sdlmame\;'"${GAMES_SYSCONFDIR}/${PN}"'\"'" ${CFLAGS}" \ + SUFFIX="" \ + ${make_opts} \ + || die "emake failed" +} + +src_install() { + dogamesbin "${PN}" || die "dogamesbin "${PN}" failed" + + # Follows xmame ebuild, avoiding collision on /usr/games/bin/jedutil + exeinto "$(games_get_libdir)/${PN}" + local f + for f in chdman makemeta jedutil romcmp testkeys; do + doexe "${f}" || die "doexe ${f} failed" + done + + insinto "${GAMES_DATADIR}/${PN}" + doins ui.bdf || die "doins ui.bdf failed" + doins -r keymaps || die "doins -r keymaps failed" + + insinto "${GAMES_SYSCONFDIR}/${PN}" + doins "${FILESDIR}"/{joymap.dat,vector.ini} || die "doins joymap.dat vector.ini failed" + + sed \ + -e "s:@GAMES_SYSCONFDIR@:${GAMES_SYSCONFDIR}:" \ + -e "s:@GAMES_DATADIR@:${GAMES_DATADIR}:" \ + "${FILESDIR}"/mame.ini.in > "${D}/${GAMES_SYSCONFDIR}/${PN}/"mame.ini \ + || die "sed failed" + + dodoc docs/{config,mame,newvideo}.txt *.txt + doman "${WORKDIR}/${PN}-manpages"/* + + keepdir "${GAMES_DATADIR}/${PN}"/{roms,samples,artwork} + keepdir "${GAMES_SYSCONFDIR}/${PN}"/ctrlr + + prepgamesdirs +} + +pkg_postinst() { + games_pkg_postinst + + elog "It's strongly recommended that you change either the system-wide" + elog "mame.ini at ${GAMES_SYSCONFDIR}/${PN} or use a per-user setup at \$HOME/.${PN}" + + if use opengl; then + echo + elog "You built ${PN} with opengl support and should set" + elog "\"video\" to \"opengl\" in mame.ini to take advantage of that" + fi +} diff --git a/games-emulation/sdlmame/sdlmame-0.124_p3.ebuild b/games-emulation/sdlmame/sdlmame-0.124_p3.ebuild new file mode 100644 index 000000000000..9922766dabb0 --- /dev/null +++ b/games-emulation/sdlmame/sdlmame-0.124_p3.ebuild @@ -0,0 +1,155 @@ +# Copyright 1999-2008 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-emulation/sdlmame/sdlmame-0.124_p3.ebuild,v 1.1 2008/04/24 20:26:29 joker Exp $ + +inherit eutils flag-o-matic games + +DESCRIPTION="Multiple Arcade Machine Emulator (SDL)" +HOMEPAGE="http://rbelmont.mameworld.info/?page_id=163" + +MY_PV=${PV/.} +MY_PV=${MY_PV/_p/u} +MY_P=${PN}${MY_PV} + +# Upstream doesn't allow fetching with unknown User-Agent such as wget +SRC_URI="mirror://gentoo/${MY_P}.zip + mirror://gentoo/${PN}-manpages.tar.gz" + +# Same as xmame. Should it be renamed to MAME? +LICENSE="XMAME" +SLOT="0" +KEYWORDS="~amd64 ~ppc ~x86" +IUSE="debug opengl" + +RDEPEND=">=media-libs/libsdl-1.2.10 + sys-libs/zlib + dev-libs/expat + x11-libs/libXinerama + debug? ( + >gnome-base/gconf-2 + >=x11-libs/gtk+-2 )" + +DEPEND="${RDEPEND} + app-arch/unzip + x11-proto/xineramaproto" + +S="${WORKDIR}/${MY_P}" + +# Function to disable a makefile option +disable_feature() { + sed -i \ + -e "/$1.*=/s:^:# :" \ + "${S}"/makefile \ + || die "sed failed" +} + +# Function to enable a makefile option +enable_feature() { + sed -i \ + -e "/^#.*$1.*=/s:^# ::" \ + "${S}"/makefile \ + || die "sed failed" +} + +pkg_setup() { + if use opengl && ! built_with_use media-libs/libsdl opengl ; then + die "Please emerge media-libs/libsdl with USE=opengl" + fi + games_pkg_setup +} + +src_unpack() { + unpack ${A} + sed -i \ + -e '/CFLAGS += -O$(OPTIMIZE)/s:^:# :' \ + -e '/CFLAGS += -pipe/s:^:# :' \ + -e '/LDFLAGS += -s/s:^:# :' \ + "${S}"/makefile \ + || die "sed failed" + + # CFLAGS and build debugging help + #sed -i \ + # -e "/^\(AR\|CC\|LD\|RM\) =/s:@::" \ + # -i "${S}"/makefile +} + +src_compile() { + local make_opts + + # Don't compile zlib and expat + einfo "Disabling embedded libraries: zlib and expat" + disable_feature BUILD_ZLIB + disable_feature BUILD_EXPAT + + if use amd64; then + einfo "Enabling 64-bit support" + enable_feature PTR64 + fi + + if use ppc; then + einfo "Enabling PPC support" + enable_feature BIGENDIAN + fi + + if use debug ; then + ewarn "Building with DEBUG support is not recommended for normal use" + enable_feature DEBUG + enable_feature PROFILE + enable_feature SYMBOLS + make_opts="${make_opts} DEBUGGER=1" + fi + + use opengl || make_opts="${make_opts} NO_OPENGL=1" + + emake \ + NAME="${PN}" \ + OPT_FLAGS='-DINI_PATH=\"\$$HOME/.sdlmame\;'"${GAMES_SYSCONFDIR}/${PN}"'\"'" ${CFLAGS}" \ + SUFFIX="" \ + ${make_opts} \ + || die "emake failed" +} + +src_install() { + dogamesbin "${PN}" || die "dogamesbin "${PN}" failed" + + # Follows xmame ebuild, avoiding collision on /usr/games/bin/jedutil + exeinto "$(games_get_libdir)/${PN}" + local f + for f in chdman makemeta jedutil romcmp testkeys; do + doexe "${f}" || die "doexe ${f} failed" + done + + insinto "${GAMES_DATADIR}/${PN}" + doins ui.bdf || die "doins ui.bdf failed" + doins -r keymaps || die "doins -r keymaps failed" + + insinto "${GAMES_SYSCONFDIR}/${PN}" + doins "${FILESDIR}"/{joymap.dat,vector.ini} || die "doins joymap.dat vector.ini failed" + + sed \ + -e "s:@GAMES_SYSCONFDIR@:${GAMES_SYSCONFDIR}:" \ + -e "s:@GAMES_DATADIR@:${GAMES_DATADIR}:" \ + "${FILESDIR}"/mame.ini.in > "${D}/${GAMES_SYSCONFDIR}/${PN}/"mame.ini \ + || die "sed failed" + + dodoc docs/{config,mame,newvideo}.txt *.txt + doman "${WORKDIR}/${PN}-manpages"/* + + keepdir "${GAMES_DATADIR}/${PN}"/{roms,samples,artwork} + keepdir "${GAMES_SYSCONFDIR}/${PN}"/ctrlr + + prepgamesdirs +} + +pkg_postinst() { + games_pkg_postinst + + elog "It's strongly recommended that you change either the system-wide" + elog "mame.ini at ${GAMES_SYSCONFDIR}/${PN} or use a per-user setup at \$HOME/.${PN}" + + if use opengl; then + echo + elog "You built ${PN} with opengl support and should set" + elog "\"video\" to \"opengl\" in mame.ini to take advantage of that" + fi +} |