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authorMichael Sterrett <mr_bones_@gentoo.org>2006-07-18 01:32:29 +0000
committerMichael Sterrett <mr_bones_@gentoo.org>2006-07-18 01:32:29 +0000
commit324d41f42e6a92be77302c71eee83a31d089b5a2 (patch)
treebae987fe1b60fa52be0689a37dbe9617ca6daa0d /games-fps/prboom/files
parentclean out old versions; add missing test file (diff)
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clean out old versions; add missing test file
(Portage version: 2.1.1_pre3) (Unsigned Manifest commit)
Diffstat (limited to 'games-fps/prboom/files')
-rw-r--r--games-fps/prboom/files/2.2.4-gcc34.patch11
-rw-r--r--games-fps/prboom/files/2.2.4-nvidia-test.c3
-rw-r--r--games-fps/prboom/files/2.2.4-nvidia.patch48
-rw-r--r--games-fps/prboom/files/2.2.6-nvidia-test.c3
-rw-r--r--games-fps/prboom/files/2.2.6-nvidia.patch48
-rw-r--r--games-fps/prboom/files/2.4.0-nvidia-test.c3
-rw-r--r--games-fps/prboom/files/2.4.0-nvidia.patch48
-rw-r--r--games-fps/prboom/files/digest-prboom-2.2.4-r13
-rw-r--r--games-fps/prboom/files/digest-prboom-2.2.63
-rw-r--r--games-fps/prboom/files/digest-prboom-2.4.03
10 files changed, 0 insertions, 173 deletions
diff --git a/games-fps/prboom/files/2.2.4-gcc34.patch b/games-fps/prboom/files/2.2.4-gcc34.patch
deleted file mode 100644
index c9e5284b6a8f..000000000000
--- a/games-fps/prboom/files/2.2.4-gcc34.patch
+++ /dev/null
@@ -1,11 +0,0 @@
---- src/p_maputl.h.old 2004-05-28 15:12:50.480520304 +0200
-+++ src/p_maputl.h 2004-05-28 15:07:49.160327936 +0200
-@@ -82,7 +82,7 @@
- void P_SetThingPosition(mobj_t *thing);
- boolean P_BlockLinesIterator (int x, int y, boolean func(line_t *));
- boolean P_BlockThingsIterator(int x, int y, boolean func(mobj_t *));
--boolean ThingIsOnLine(const mobj_t *t, const line_t *l); /* killough 3/15/98 */
-+boolean CONSTFUNC ThingIsOnLine(const mobj_t *t, const line_t *l); /* killough 3/15/98 */
- boolean P_PathTraverse(fixed_t x1, fixed_t y1, fixed_t x2, fixed_t y2,
- int flags, boolean trav(intercept_t *));
-
diff --git a/games-fps/prboom/files/2.2.4-nvidia-test.c b/games-fps/prboom/files/2.2.4-nvidia-test.c
deleted file mode 100644
index f9e4bd700f8a..000000000000
--- a/games-fps/prboom/files/2.2.4-nvidia-test.c
+++ /dev/null
@@ -1,3 +0,0 @@
-#include <SDL/SDL_opengl.h>
-PFNGLCOLORTABLEEXTPROC glColorTableEXT;
-int main(){return 0;}
diff --git a/games-fps/prboom/files/2.2.4-nvidia.patch b/games-fps/prboom/files/2.2.4-nvidia.patch
deleted file mode 100644
index cbadbd82c1e4..000000000000
--- a/games-fps/prboom/files/2.2.4-nvidia.patch
+++ /dev/null
@@ -1,48 +0,0 @@
---- src/gl_intern.h.orig 2003-09-21 16:39:30.247451624 -0400
-+++ src/gl_intern.h 2003-09-21 16:39:41.610724144 -0400
-@@ -84,6 +84,6 @@
- #define min(a,b) ((a)<(b)?(a):(b))
- #endif
-
--PFNGLCOLORTABLEEXTPROC gld_ColorTableEXT;
-+//PFNGLCOLORTABLEEXTPROC gld_ColorTableEXT;
-
- #endif // _GL_INTERN_H
---- src/gl_main.c.orig 2003-09-21 16:39:55.436622288 -0400
-+++ src/gl_main.c 2003-09-21 16:43:00.943420968 -0400
-@@ -285,6 +285,7 @@
-
- if (strcasecmp(extension, "GL_EXT_texture_filter_anisotropic") == 0)
- gl_texture_filter_anisotropic = true;
-+/*
- else if (strcasecmp(extension, "GL_EXT_paletted_texture") == 0) {
- if (gl_use_paletted_texture) {
- gl_paletted_texture = true;
-@@ -304,6 +305,7 @@
- else
- lprintf(LO_INFO,"using GL_EXT_shared_texture_palette\n",glGetString(GL_VENDOR));
- }
-+*/
-
- extension = p;
- } while (*extension != '\0');
-@@ -761,7 +763,7 @@
- pal[transparent_pal_index*4+1]=0;
- pal[transparent_pal_index*4+2]=0;
- pal[transparent_pal_index*4+3]=0;
-- gld_ColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
-+// gld_ColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
- W_UnlockLumpName("PLAYPAL");
- } else {
- if (palette>0)
---- src/gl_texture.c.orig 2003-09-21 16:43:18.450759448 -0400
-+++ src/gl_texture.c 2003-09-21 16:43:39.549551944 -0400
-@@ -178,7 +178,7 @@
- pal[transparent_pal_index*4+1]=0;
- pal[transparent_pal_index*4+2]=0;
- pal[transparent_pal_index*4+3]=0;
-- gld_ColorTableEXT(target, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
-+// gld_ColorTableEXT(target, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
- W_UnlockLumpName("PLAYPAL");
- }
-
diff --git a/games-fps/prboom/files/2.2.6-nvidia-test.c b/games-fps/prboom/files/2.2.6-nvidia-test.c
deleted file mode 100644
index f9e4bd700f8a..000000000000
--- a/games-fps/prboom/files/2.2.6-nvidia-test.c
+++ /dev/null
@@ -1,3 +0,0 @@
-#include <SDL/SDL_opengl.h>
-PFNGLCOLORTABLEEXTPROC glColorTableEXT;
-int main(){return 0;}
diff --git a/games-fps/prboom/files/2.2.6-nvidia.patch b/games-fps/prboom/files/2.2.6-nvidia.patch
deleted file mode 100644
index cbadbd82c1e4..000000000000
--- a/games-fps/prboom/files/2.2.6-nvidia.patch
+++ /dev/null
@@ -1,48 +0,0 @@
---- src/gl_intern.h.orig 2003-09-21 16:39:30.247451624 -0400
-+++ src/gl_intern.h 2003-09-21 16:39:41.610724144 -0400
-@@ -84,6 +84,6 @@
- #define min(a,b) ((a)<(b)?(a):(b))
- #endif
-
--PFNGLCOLORTABLEEXTPROC gld_ColorTableEXT;
-+//PFNGLCOLORTABLEEXTPROC gld_ColorTableEXT;
-
- #endif // _GL_INTERN_H
---- src/gl_main.c.orig 2003-09-21 16:39:55.436622288 -0400
-+++ src/gl_main.c 2003-09-21 16:43:00.943420968 -0400
-@@ -285,6 +285,7 @@
-
- if (strcasecmp(extension, "GL_EXT_texture_filter_anisotropic") == 0)
- gl_texture_filter_anisotropic = true;
-+/*
- else if (strcasecmp(extension, "GL_EXT_paletted_texture") == 0) {
- if (gl_use_paletted_texture) {
- gl_paletted_texture = true;
-@@ -304,6 +305,7 @@
- else
- lprintf(LO_INFO,"using GL_EXT_shared_texture_palette\n",glGetString(GL_VENDOR));
- }
-+*/
-
- extension = p;
- } while (*extension != '\0');
-@@ -761,7 +763,7 @@
- pal[transparent_pal_index*4+1]=0;
- pal[transparent_pal_index*4+2]=0;
- pal[transparent_pal_index*4+3]=0;
-- gld_ColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
-+// gld_ColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
- W_UnlockLumpName("PLAYPAL");
- } else {
- if (palette>0)
---- src/gl_texture.c.orig 2003-09-21 16:43:18.450759448 -0400
-+++ src/gl_texture.c 2003-09-21 16:43:39.549551944 -0400
-@@ -178,7 +178,7 @@
- pal[transparent_pal_index*4+1]=0;
- pal[transparent_pal_index*4+2]=0;
- pal[transparent_pal_index*4+3]=0;
-- gld_ColorTableEXT(target, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
-+// gld_ColorTableEXT(target, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
- W_UnlockLumpName("PLAYPAL");
- }
-
diff --git a/games-fps/prboom/files/2.4.0-nvidia-test.c b/games-fps/prboom/files/2.4.0-nvidia-test.c
deleted file mode 100644
index f9e4bd700f8a..000000000000
--- a/games-fps/prboom/files/2.4.0-nvidia-test.c
+++ /dev/null
@@ -1,3 +0,0 @@
-#include <SDL/SDL_opengl.h>
-PFNGLCOLORTABLEEXTPROC glColorTableEXT;
-int main(){return 0;}
diff --git a/games-fps/prboom/files/2.4.0-nvidia.patch b/games-fps/prboom/files/2.4.0-nvidia.patch
deleted file mode 100644
index 2b7aa9b32d46..000000000000
--- a/games-fps/prboom/files/2.4.0-nvidia.patch
+++ /dev/null
@@ -1,48 +0,0 @@
---- src/gl_intern.h.orig 2003-09-21 16:39:30.247451624 -0400
-+++ src/gl_intern.h 2003-09-21 16:39:41.610724144 -0400
-@@ -84,6 +84,6 @@
- #define min(a,b) ((a)<(b)?(a):(b))
- #endif
-
--PFNGLCOLORTABLEEXTPROC gld_ColorTableEXT;
-+//PFNGLCOLORTABLEEXTPROC gld_ColorTableEXT;
-
- #endif // _GL_INTERN_H
---- src/gl_main.c.orig 2003-09-21 16:39:55.436622288 -0400
-+++ src/gl_main.c 2003-09-21 16:43:00.943420968 -0400
-@@ -285,6 +285,7 @@
-
- if (strcasecmp(extension, "GL_EXT_texture_filter_anisotropic") == 0)
- gl_texture_filter_anisotropic = true;
-+/*
- else if (strcasecmp(extension, "GL_EXT_paletted_texture") == 0) {
- if (gl_use_paletted_texture) {
- gl_paletted_texture = true;
-@@ -304,6 +305,7 @@
- else
- lprintf(LO_INFO,"using GL_EXT_shared_texture_palette\n",glGetString(GL_VENDOR));
- }
-+*/
-
- extension = p;
- } while (*extension != '\0');
-@@ -761,7 +763,7 @@
- pal[transparent_pal_index*4+1]=0;
- pal[transparent_pal_index*4+2]=0;
- pal[transparent_pal_index*4+3]=0;
-- gld_ColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
-+// gld_ColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
- W_UnlockLumpName("PLAYPAL");
- } else {
- if (palette>0)
---- src/gl_texture.c.orig 2003-09-21 16:43:18.450759448 -0400
-+++ src/gl_texture.c 2003-09-21 16:43:39.549551944 -0400
-@@ -178,7 +178,7 @@
- pal[transparent_pal_index*4+1]=0;
- pal[transparent_pal_index*4+2]=0;
- pal[transparent_pal_index*4+3]=0;
-- gld_ColorTableEXT(target, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
-+// gld_ColorTableEXT(target, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
- W_UnlockLumpName("PLAYPAL");
- }
-
diff --git a/games-fps/prboom/files/digest-prboom-2.2.4-r1 b/games-fps/prboom/files/digest-prboom-2.2.4-r1
deleted file mode 100644
index 6a9a7529b7bb..000000000000
--- a/games-fps/prboom/files/digest-prboom-2.2.4-r1
+++ /dev/null
@@ -1,3 +0,0 @@
-MD5 a7cd473d5b6bb69f815bf156b93aeacc prboom-2.2.4.tar.gz 1001103
-RMD160 644e018cc94d60841728310c44afdf2cd202a20f prboom-2.2.4.tar.gz 1001103
-SHA256 db00f70a0e420b156ae2c7696f1267b6333cdbade694aec51add4e3f3cbcc76b prboom-2.2.4.tar.gz 1001103
diff --git a/games-fps/prboom/files/digest-prboom-2.2.6 b/games-fps/prboom/files/digest-prboom-2.2.6
deleted file mode 100644
index dd7f717e7450..000000000000
--- a/games-fps/prboom/files/digest-prboom-2.2.6
+++ /dev/null
@@ -1,3 +0,0 @@
-MD5 ef0abe0aad017514857552434b5c6aaa prboom-2.2.6.tar.gz 1047612
-RMD160 8d6d005037a17b1b046f5a51c3e01b014896fbcd prboom-2.2.6.tar.gz 1047612
-SHA256 200d3c50b082ae46be8c014bb576b4e2d23b1704508fd528c47e3e2b3b04759e prboom-2.2.6.tar.gz 1047612
diff --git a/games-fps/prboom/files/digest-prboom-2.4.0 b/games-fps/prboom/files/digest-prboom-2.4.0
deleted file mode 100644
index 2951c83355a2..000000000000
--- a/games-fps/prboom/files/digest-prboom-2.4.0
+++ /dev/null
@@ -1,3 +0,0 @@
-MD5 9a17502070119fde2969a595b38a939e prboom-2.4.0.tar.gz 880867
-RMD160 ae8c895e7cb1cd8534b874ad8eb877ea9882b976 prboom-2.4.0.tar.gz 880867
-SHA256 f7834fba92f816d00904d9809c80909b7d0f55986eb85a4bf548f6b77edaddd4 prboom-2.4.0.tar.gz 880867