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authorMichael Sterrett <mr_bones_@gentoo.org>2004-07-02 01:50:42 +0000
committerMichael Sterrett <mr_bones_@gentoo.org>2004-07-02 01:50:42 +0000
commit94b9072e5b5cd0410f01d28f138e193316fbba73 (patch)
treeeebc5d1d05c74975f2831f9e0725fc9005503ebe /games-fps/quake2-icculus
parentversion bump (Manifest recommit) (diff)
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Fix typo (bug #55843); no backquotes
Diffstat (limited to 'games-fps/quake2-icculus')
-rw-r--r--games-fps/quake2-icculus/ChangeLog6
-rw-r--r--games-fps/quake2-icculus/quake2-icculus-0.15-r1.ebuild45
2 files changed, 29 insertions, 22 deletions
diff --git a/games-fps/quake2-icculus/ChangeLog b/games-fps/quake2-icculus/ChangeLog
index dd58d91aaabf..f14c5dad6926 100644
--- a/games-fps/quake2-icculus/ChangeLog
+++ b/games-fps/quake2-icculus/ChangeLog
@@ -1,6 +1,10 @@
# ChangeLog for games-fps/quake2-icculus
# Copyright 2002-2004 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/quake2-icculus/ChangeLog,v 1.7 2004/06/28 22:19:10 agriffis Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-fps/quake2-icculus/ChangeLog,v 1.8 2004/07/02 01:50:42 mr_bones_ Exp $
+
+ 01 Jul 2004; Michael Sterrett <mr_bones_@gentoo.org>
+ quake2-icculus-0.15-r1.ebuild:
+ Fix typo (bug #55843); no backquotes
28 Jun 2004; Aron Griffis <agriffis@gentoo.org>
quake2-icculus-0.15-r1.ebuild:
diff --git a/games-fps/quake2-icculus/quake2-icculus-0.15-r1.ebuild b/games-fps/quake2-icculus/quake2-icculus-0.15-r1.ebuild
index 84e28d885ccc..46af350a9c89 100644
--- a/games-fps/quake2-icculus/quake2-icculus-0.15-r1.ebuild
+++ b/games-fps/quake2-icculus/quake2-icculus-0.15-r1.ebuild
@@ -1,12 +1,10 @@
# Copyright 1999-2004 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/quake2-icculus/quake2-icculus-0.15-r1.ebuild,v 1.8 2004/06/28 22:19:10 agriffis Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-fps/quake2-icculus/quake2-icculus-0.15-r1.ebuild,v 1.9 2004/07/02 01:50:42 mr_bones_ Exp $
inherit eutils gcc games
MY_P="quake2-r${PV}"
-S="${WORKDIR}/${MY_P}"
-
DESCRIPTION="The icculus.org linux port of iD's quake2 engine"
HOMEPAGE="http://icculus.org/quake2/"
SRC_URI="http://icculus.org/quake2/files/${MY_P}.tar.gz
@@ -32,19 +30,21 @@ DEPEND="${RDEPEND}
>=sys-apps/sed-4
app-arch/sharutils"
+S="${WORKDIR}/${MY_P}"
+
src_unpack() {
unpack ${MY_P}.tar.gz
cd ${S}
- epatch ${FILESDIR}/${PV}-Makefile-noopts.patch
- epatch ${FILESDIR}/${PV}-Makefile-optflags.patch
- epatch ${FILESDIR}/${PV}-gentoo-path.patch
+ epatch "${FILESDIR}/${PV}-Makefile-noopts.patch"
+ epatch "${FILESDIR}/${PV}-Makefile-optflags.patch"
+ epatch "${FILESDIR}/${PV}-gentoo-path.patch"
sed -i \
-e "s:GENTOO_DATADIR:${GAMES_DATADIR}/quake2-data:" \
src/qcommon/files.c \
|| die "sed src/qcommon/files.c failed"
- ln -s `which echo` ${T}/more
- for g in $(useq rogue && echo rogue) $(useq xatrix && echo matrix); do
+ ln -s $(which echo) ${T}/more
+ for g in $(useq rogue && echo rogue) $(useq xatrix && echo xatrix); do
mkdir -p ${S}/src/${g}
cd ${S}/src/${g}
unpack ${g}src320.shar.Z
@@ -63,14 +63,17 @@ src_unpack() {
yesno() {
for f in $@ ; do
- useq $f || { echo NO ; return 1 ; }
+ if ! useq $f ; then
+ echo NO
+ return 1
+ fi
done
echo YES
return 0
}
src_compile() {
- BUILD_X11=`yesno X`
+ BUILD_X11=$(yesno X)
use sdl || use X || use svga || use aalib || BUILD_X11=YES
# xatrix fails to build
@@ -82,26 +85,26 @@ src_compile() {
|| echo "#define GENTOO_LIBDIR \"${GAMES_LIBDIR}/${PN}\"" > src/linux/gentoo-libdir.h
make clean || die "cleaning failed"
make build_release \
- BUILD_SDLQUAKE2=`yesno sdl` \
- BUILD_SVGA=`yesno svga` \
+ BUILD_SDLQUAKE2=$(yesno sdl) \
+ BUILD_SVGA=$(yesno svga) \
BUILD_X11=${BUILD_X11} \
- BUILD_GLX=`yesno opengl X` \
- BUILD_SDL=`yesno sdl` \
- BUILD_SDLGL=`yesno sdl opengl` \
+ BUILD_GLX=$(yesno opengl X) \
+ BUILD_SDL=$(yesno sdl) \
+ BUILD_SDLGL=$(yesno sdl opengl) \
BUILD_CTFDLL=YES \
- BUILD_XATRIX=`yesno xatrix` \
- BUILD_ROGUE=`yesno rogue` \
- BUILD_JOYSTICK=`yesno joystick` \
+ BUILD_XATRIX=$(yesno xatrix) \
+ BUILD_ROGUE=$(yesno rogue) \
+ BUILD_JOYSTICK=$(yesno joystick) \
BUILD_DEDICATED=YES \
- BUILD_AA=`yesno aalib` \
+ BUILD_AA=$(yesno aalib) \
BUILD_QMAX=${BUILD_QMAX} \
HAVE_IPV6=NO \
BUILD_ARTS=NO \
SDLDIR=/usr/lib \
- BUILD_ARTS=`yesno arts` \
+ BUILD_ARTS=$(yesno arts) \
OPTCFLAGS="${CFLAGS}" \
|| die "make failed"
- #HAVE_IPV6=`yesno ipv6` \
+ #HAVE_IPV6=$(yesno ipv6) \
# now we save the build dir ... except for the object files ...
rm release*/*/*.o
mv release* my-rel-${BUILD_QMAX}