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author | Chris Gianelloni <wolf31o2@gentoo.org> | 2006-03-17 21:16:49 +0000 |
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committer | Chris Gianelloni <wolf31o2@gentoo.org> | 2006-03-17 21:16:49 +0000 |
commit | ec7dcfae95c86eb0f440cf8ac5b6f42099e1377a (patch) | |
tree | c59b96d47ac8a740038e4803cd0dcca8c3f859b9 /games-fps/ut2004 | |
parent | Added a new revision from Paul Bredbury <brebs@sent.com> and closing bug #123... (diff) | |
download | gentoo-2-ec7dcfae95c86eb0f440cf8ac5b6f42099e1377a.tar.gz gentoo-2-ec7dcfae95c86eb0f440cf8ac5b6f42099e1377a.tar.bz2 gentoo-2-ec7dcfae95c86eb0f440cf8ac5b6f42099e1377a.zip |
Added a new revision from Paul Bredbury <brebs@sent.com> and closing bug #123202, bug #116528, and bug #126538.
(Portage version: 2.1_pre6-r3)
Diffstat (limited to 'games-fps/ut2004')
-rw-r--r-- | games-fps/ut2004/ChangeLog | 9 | ||||
-rw-r--r-- | games-fps/ut2004/files/digest-ut2004-3369-r4 | 3 | ||||
-rw-r--r-- | games-fps/ut2004/ut2004-3369-r4.ebuild | 161 |
3 files changed, 172 insertions, 1 deletions
diff --git a/games-fps/ut2004/ChangeLog b/games-fps/ut2004/ChangeLog index 011abdb0bb62..1bc065613571 100644 --- a/games-fps/ut2004/ChangeLog +++ b/games-fps/ut2004/ChangeLog @@ -1,6 +1,13 @@ # ChangeLog for games-fps/ut2004 # Copyright 2000-2006 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2004/ChangeLog,v 1.43 2006/03/15 21:39:00 wolf31o2 Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2004/ChangeLog,v 1.44 2006/03/17 21:16:49 wolf31o2 Exp $ + +*ut2004-3369-r4 (17 Mar 2006) + + 17 Mar 2006; Chris Gianelloni <wolf31o2@gentoo.org> + +ut2004-3369-r4.ebuild: + Added a new revision from Paul Bredbury <brebs@sent.com> and closing bug + #123202, bug #116528, and bug #126538. 15 Mar 2006; Chris Gianelloni <wolf31o2@gentoo.org> ut2004-3369-r3.ebuild: Added ut2004-bonuspack-mega to RDEPEND since users are forced to download diff --git a/games-fps/ut2004/files/digest-ut2004-3369-r4 b/games-fps/ut2004/files/digest-ut2004-3369-r4 new file mode 100644 index 000000000000..d228ce45be22 --- /dev/null +++ b/games-fps/ut2004/files/digest-ut2004-3369-r4 @@ -0,0 +1,3 @@ +MD5 0fa447e05fe5a38e0e32adf171be405e ut2004-lnxpatch3369-2.tar.bz2 22465217 +RMD160 af632d8cd1f05e36e861eb3fab927ffc8ae3f59d ut2004-lnxpatch3369-2.tar.bz2 22465217 +SHA256 438b9b13a367d46f23cce12b065382a55afa2fc68add1f1dd3db03b015f60bb3 ut2004-lnxpatch3369-2.tar.bz2 22465217 diff --git a/games-fps/ut2004/ut2004-3369-r4.ebuild b/games-fps/ut2004/ut2004-3369-r4.ebuild new file mode 100644 index 000000000000..d5db3c40a1d4 --- /dev/null +++ b/games-fps/ut2004/ut2004-3369-r4.ebuild @@ -0,0 +1,161 @@ +# Copyright 1999-2006 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2004/ut2004-3369-r4.ebuild,v 1.1 2006/03/17 21:16:49 wolf31o2 Exp $ + +inherit eutils multilib games + +MY_P="${PN}-lnxpatch${PV}-2.tar.bz2" +DESCRIPTION="Unreal Tournament 2004 - Editor's Choice Edition" +HOMEPAGE="http://www.unrealtournament2004.com/" +SRC_URI="mirror://3dgamers/unrealtourn2k4/${MY_P} + http://speculum.twistedgamer.com/pub/0day.icculus.org/${PN}/${MY_P} + http://treefort.icculus.org/${PN}/${MY_P} + http://sonic-lux.net/data/mirror/ut2004/${MY_P}" + +LICENSE="ut2003" +SLOT="0" +KEYWORDS="~amd64 ~x86" +# The executable pages are required. +RESTRICT="nostrip nomirror stricter" +IUSE="opengl" + +RDEPEND=">=games-fps/ut2004-data-3186-r2 + >=games-fps/ut2004-bonuspack-ece-1-r1 + >=games-fps/ut2004-bonuspack-mega-1-r1 + opengl? ( + virtual/opengl ) + || ( + sys-libs/libstdc++-v3 + =sys-devel/gcc-3.3* ) + || ( + ( + x11-libs/libXext + x11-libs/libX11 + x11-libs/libXau + x11-libs/libXdmcp ) + virtual/x11 )" + # If you wish to use your system libSDL/openal, then you will need to remove + # the comments from the following two lines, along with the quotes above and + # this comment text. +# >=media-libs/libsdl-1.2 +# media-libs/openal" + +S=${WORKDIR}/UT2004-Patch + +dir=${GAMES_PREFIX_OPT}/${PN} +Ddir=${D}/${dir} + +pkg_setup() { + check_license ut2003 + games_pkg_setup +} + +src_install() { + # These files are owned by ut2004-bonuspack-mega + rm "${S}"/System/{Manifest.in{i,t},Packages.md5} + + # Installing patch files + for p in {Animations,Help,Speech,System,Textures,Web} + do + dodir "${dir}/${p}" + cp -r "${S}/${p}"/* "${Ddir}/${p}" \ + || die "copying ${p} from patch" + done + + # To use system libraries, rather than binaries from ut2004-data, you will + # need to uncomment these three lines, as well as ensure that you have both + # libsdl and openal installed. +# dosym /usr/$(get_libdir)/libopenal.so "${dir}"/System/openal.so || die +# dosym /usr/$(get_libdir)/libSDL-1.2.so.0 "${dir}"/System/libSDL-1.2.so.0 \ +# || die + + use amd64 && rm "${Ddir}"/System/u{cc,t2004}-bin \ + && mv "${Ddir}"/System/ucc-bin-linux-amd64 "${Ddir}"/System/ucc-bin \ + && mv "${Ddir}"/System/ut2004-bin-linux-amd64 \ + "${Ddir}"/System/ut2004-bin \ + && chmod ug+x "${Ddir}"/System/ucc-bin "${Ddir}"/System/ut2004-bin + use x86 && rm "${Ddir}"/System/ucc-bin-linux-amd64 \ + "${Ddir}"/System/ut2004-bin-linux-amd64 + + # Creating .manifest files + insinto "${dir}"/.manifest + doins "${FILESDIR}"/${PN}.xml + + # Creating .loki/installed links + mkdir -p "${D}"/root/.loki/installed + dosym "${dir}"/.manifest/${PN}.xml "${ROOT}"/root/.loki/installed/${PN}.xml + + games_make_wrapper ut2004 ./ut2004 "${dir}" "${dir}" + + prepgamesdirs + make_desktop_entry ut2004 "Unreal Tournament 2004" ut2004.xpm +} + +pkg_postinst() { + games_pkg_postinst + + # Here is where we check for the existence of a cdkey... + # If we don't find one, we ask the user for it + if [[ -f "${dir}/System/cdkey" ]] + then + einfo "A cdkey file is already present in ${dir}/System" + else + ewarn "You MUST run this before playing the game:" + ewarn "emerge --config =${CATEGORY}/${PF}" + ewarn "That way you can [re]enter your cdkey." + fi + echo + einfo "Starting with 3369, the game supports render-to-texture. To enable" + einfo "it, you will need the Nvidia drivers of at least version 7676 and" + einfo "you should edit the following:" + einfo 'Set "UseRenderTargets=True" in the "[OpenGLDrv.OpenGLRenderDevice]"' + einfo 'section of your UT2004.ini/Default.ini and set "bPlayerShadows=True"' + einfo 'and "bBlobShadow=False" in the "[UnrealGame.UnrealPawn]" section of' + einfo 'your User.ini/DefUser.ini' + echo + if use x86 + then + einfo "The 32-bit version of UT2004 uses Pixomatic, which means it" + einfo "really does need an executable stack. It is safe to ignore any" + einfo "warnings from portage about this. See:" + einfo "http://bugs.gentoo.org/show_bug.cgi?id=114733" + einfo "for more information." + fi + echo + einfo "To play the game run:" + einfo " ut2004" + echo +} + +pkg_postrm() { + ewarn "This package leaves a cdkey file in ${dir}/System that you need" + ewarn "to remove to completely get rid of this game's files." +} + +pkg_config() { + ewarn "Your CD key is NOT checked for validity here." + ewarn " Make sure you type it in correctly." + eerror "If you CTRL+C out of this, the game will not run!" + echo + einfo "CD key format is: XXXXX-XXXXX-XXXXX-XXXXX" + while true + do + einfo "Please enter your CD key:" + read CDKEY1 + einfo "Please re-enter your CD key:" + read CDKEY2 + if [[ "$CDKEY1" == "" ]] + then + echo "You entered a blank CD key. Try again." + else + if [[ "$CDKEY1" == "$CDKEY2" ]] + then + echo "$CDKEY1" | tr a-z A-Z > "${dir}"/System/cdkey + einfo "Thank you!" + break + else + eerror "Your CD key entries do not match. Try again." + fi + fi + done +} |