diff options
author | Samuli Suominen <ssuominen@gentoo.org> | 2010-03-03 18:39:24 +0000 |
---|---|---|
committer | Samuli Suominen <ssuominen@gentoo.org> | 2010-03-03 18:39:24 +0000 |
commit | 7a45a3718dfeb70f2968bf68f2ecf7fc337d088e (patch) | |
tree | 5ad70ccca5ae5a743b988897108cc34c63202b8a /games-fps | |
parent | x86 stable wrt bug #304697 (diff) | |
download | gentoo-2-7a45a3718dfeb70f2968bf68f2ecf7fc337d088e.tar.gz gentoo-2-7a45a3718dfeb70f2968bf68f2ecf7fc337d088e.tar.bz2 gentoo-2-7a45a3718dfeb70f2968bf68f2ecf7fc337d088e.zip |
Use system copy of media-libs/jpeg wrt #252719.
(Portage version: 2.2_rc63/cvs/Linux x86_64)
Diffstat (limited to 'games-fps')
-rw-r--r-- | games-fps/tremulous/ChangeLog | 9 | ||||
-rw-r--r-- | games-fps/tremulous/files/tremulous-1.1.0-system_jpeg-2.patch | 174 | ||||
-rw-r--r-- | games-fps/tremulous/files/tremulous-1.1.0-system_jpeg.patch | 259 | ||||
-rw-r--r-- | games-fps/tremulous/tremulous-1.1.0-r4.ebuild | 108 |
4 files changed, 549 insertions, 1 deletions
diff --git a/games-fps/tremulous/ChangeLog b/games-fps/tremulous/ChangeLog index 402194e35f40..0ecd589792b4 100644 --- a/games-fps/tremulous/ChangeLog +++ b/games-fps/tremulous/ChangeLog @@ -1,6 +1,13 @@ # ChangeLog for games-fps/tremulous # Copyright 1999-2010 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/tremulous/ChangeLog,v 1.14 2010/01/22 20:07:25 ranger Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/tremulous/ChangeLog,v 1.15 2010/03/03 18:39:23 ssuominen Exp $ + +*tremulous-1.1.0-r4 (03 Mar 2010) + + 03 Mar 2010; Samuli Suominen <ssuominen@gentoo.org> + +tremulous-1.1.0-r4.ebuild, +files/tremulous-1.1.0-system_jpeg.patch, + +files/tremulous-1.1.0-system_jpeg-2.patch: + Use system copy of media-libs/jpeg wrt #252719. 22 Jan 2010; Brent Baude <ranger@gentoo.org> tremulous-1.1.0-r3.ebuild: stable ppc, bug 289368 diff --git a/games-fps/tremulous/files/tremulous-1.1.0-system_jpeg-2.patch b/games-fps/tremulous/files/tremulous-1.1.0-system_jpeg-2.patch new file mode 100644 index 000000000000..d2ade8e5333e --- /dev/null +++ b/games-fps/tremulous/files/tremulous-1.1.0-system_jpeg-2.patch @@ -0,0 +1,174 @@ +--- /dev/null ++++ src/renderer/jpeg_memsrc.h +@@ -0,0 +1,5 @@ ++#include <stdio.h> ++#include <jpeglib.h> ++ ++void jpeg_memory_src (j_decompress_ptr cinfo, const JOCTET * buffer, ++ size_t bufsize); +--- /dev/null ++++ src/renderer/jpeg_memsrc.c +@@ -0,0 +1,163 @@ ++/* ++* memsrc.c ++* ++* Copyright (C) 1994-1996, Thomas G. Lane. ++* This file is part of the Independent JPEG Group's software. ++* For conditions of distribution and use, see the accompanying README file. ++* ++* This file contains decompression data source routines for the case of ++* reading JPEG data from a memory buffer that is preloaded with the entire ++* JPEG file. This would not seem especially useful at first sight, but ++* a number of people have asked for it. ++* This is really just a stripped-down version of jdatasrc.c. Comparison ++* of this code with jdatasrc.c may be helpful in seeing how to make ++* custom source managers for other purposes. ++*/ ++ ++/* this is not a core library module, so it doesn't define JPEG_INTERNALS */ ++#include <stdio.h> ++#include <jpeglib.h> ++#include <jerror.h> ++ ++ ++/* Expanded data source object for memory input */ ++ ++typedef struct { ++struct jpeg_source_mgr pub; /* public fields */ ++ ++JOCTET eoi_buffer[2]; /* a place to put a dummy EOI */ ++} my_source_mgr; ++ ++typedef my_source_mgr * my_src_ptr; ++ ++ ++/* ++* Initialize source --- called by jpeg_read_header ++* before any data is actually read. ++*/ ++ ++METHODDEF(void) ++init_source (j_decompress_ptr cinfo) ++{ ++/* No work, since jpeg_memory_src set up the buffer pointer and count. ++* Indeed, if we want to read multiple JPEG images from one buffer, ++* this *must* not do anything to the pointer. ++*/ ++} ++ ++ ++/* ++* Fill the input buffer --- called whenever buffer is emptied. ++* ++* In this application, this routine should never be called; if it is called, ++* the decompressor has overrun the end of the input buffer, implying we ++* supplied an incomplete or corrupt JPEG datastream. A simple error exit ++* might be the most appropriate response. ++* ++* But what we choose to do in this code is to supply dummy EOI markers ++* in order to force the decompressor to finish processing and supply ++* some sort of output image, no matter how corrupted. ++*/ ++ ++METHODDEF(boolean) ++fill_input_buffer (j_decompress_ptr cinfo) ++{ ++my_src_ptr src = (my_src_ptr) cinfo->src; ++ ++WARNMS(cinfo, JWRN_JPEG_EOF); ++ ++/* Create a fake EOI marker */ ++src->eoi_buffer[0] = (JOCTET) 0xFF; ++src->eoi_buffer[1] = (JOCTET) JPEG_EOI; ++src->pub.next_input_byte = src->eoi_buffer; ++src->pub.bytes_in_buffer = 2; ++ ++return TRUE; ++} ++ ++ ++/* ++* Skip data --- used to skip over a potentially large amount of ++* uninteresting data (such as an APPn marker). ++* ++* If we overrun the end of the buffer, we let fill_input_buffer deal with ++* it. An extremely large skip could cause some time-wasting here, but ++* it really isn't supposed to happen ... and the decompressor will never ++* skip more than 64K anyway. ++*/ ++ ++METHODDEF(void) ++skip_input_data (j_decompress_ptr cinfo, long num_bytes) ++{ ++my_src_ptr src = (my_src_ptr) cinfo->src; ++ ++if (num_bytes > 0) { ++while (num_bytes > (long) src->pub.bytes_in_buffer) { ++num_bytes -= (long) src->pub.bytes_in_buffer; ++(void) fill_input_buffer(cinfo); ++/* note we assume that fill_input_buffer will never return FALSE, ++* so suspension need not be handled. ++*/ ++} ++src->pub.next_input_byte += (size_t) num_bytes; ++src->pub.bytes_in_buffer -= (size_t) num_bytes; ++} ++} ++ ++ ++/* ++* An additional method that can be provided by data source modules is the ++* resync_to_restart method for error recovery in the presence of RST markers. ++* For the moment, this source module just uses the default resync method ++* provided by the JPEG library. That method assumes that no backtracking ++* is possible. ++*/ ++ ++ ++/* ++* Terminate source --- called by jpeg_finish_decompress ++* after all data has been read. Often a no-op. ++* ++* NB: *not* called by jpeg_abort or jpeg_destroy; surrounding ++* application must deal with any cleanup that should happen even ++* for error exit. ++*/ ++ ++METHODDEF(void) ++term_source (j_decompress_ptr cinfo) ++{ ++/* no work necessary here */ ++} ++ ++ ++/* ++* Prepare for input from a memory buffer. ++*/ ++ ++GLOBAL(void) ++jpeg_memory_src (j_decompress_ptr cinfo, const JOCTET * buffer, size_t bufsize) ++{ ++my_src_ptr src; ++ ++/* The source object is made permanent so that a series of JPEG images ++* can be read from a single buffer by calling jpeg_memory_src ++* only before the first one. ++* This makes it unsafe to use this manager and a different source ++* manager serially with the same JPEG object. Caveat programmer. ++*/ ++if (cinfo->src == NULL) { /* first time for this JPEG object? */ ++cinfo->src = (struct jpeg_source_mgr *) ++(*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT, ++sizeof(my_source_mgr)); ++} ++ ++src = (my_src_ptr) cinfo->src; ++src->pub.init_source = init_source; ++src->pub.fill_input_buffer = fill_input_buffer; ++src->pub.skip_input_data = skip_input_data; ++src->pub.resync_to_restart = jpeg_resync_to_restart; /* use default method */ ++src->pub.term_source = term_source; ++ ++src->pub.next_input_byte = buffer; ++src->pub.bytes_in_buffer = bufsize; ++} diff --git a/games-fps/tremulous/files/tremulous-1.1.0-system_jpeg.patch b/games-fps/tremulous/files/tremulous-1.1.0-system_jpeg.patch new file mode 100644 index 000000000000..d8f0f980dc13 --- /dev/null +++ b/games-fps/tremulous/files/tremulous-1.1.0-system_jpeg.patch @@ -0,0 +1,259 @@ +--- Makefile ++++ Makefile +@@ -91,6 +91,10 @@ + USE_OPENAL=1 + endif + ++ifndef USE_SYSTEM_JPEG ++USE_SYSTEM_JPEG=1 ++endif ++ + ifndef USE_OPENAL_DLOPEN + USE_OPENAL_DLOPEN=0 + endif +@@ -193,6 +197,10 @@ + endif + endif + ++ ifeq ($(USE_SYSTEM_JPEG),1) ++ BASE_CFLAGS += -DUSE_SYSTEM_JPEG=1 ++ endif ++ + ifeq ($(USE_CURL),1) + BASE_CFLAGS += -DUSE_CURL=1 + ifeq ($(USE_CURL_DLOPEN),1) +@@ -269,6 +277,10 @@ + CLIENT_LDFLAGS += -lvorbisfile -lvorbis -logg + endif + ++ ifeq ($(USE_SYSTEM_JPEG),1) ++ CLIENT_LDFLAGS += -ljpeg ++ endif ++ + ifeq ($(ARCH),x86) + # linux32 make ... + BASE_CFLAGS += -m32 +@@ -928,6 +940,33 @@ + $(B)/client/vm.o \ + $(B)/client/vm_interpreted.o \ + \ ++ $(B)/client/tr_animation.o \ ++ $(B)/client/tr_backend.o \ ++ $(B)/client/tr_bloom.o \ ++ $(B)/client/tr_bsp.o \ ++ $(B)/client/tr_cmds.o \ ++ $(B)/client/tr_curve.o \ ++ $(B)/client/tr_flares.o \ ++ $(B)/client/tr_font.o \ ++ $(B)/client/tr_image.o \ ++ $(B)/client/tr_init.o \ ++ $(B)/client/tr_light.o \ ++ $(B)/client/tr_main.o \ ++ $(B)/client/tr_marks.o \ ++ $(B)/client/tr_mesh.o \ ++ $(B)/client/tr_model.o \ ++ $(B)/client/tr_noise.o \ ++ $(B)/client/tr_scene.o \ ++ $(B)/client/tr_shade.o \ ++ $(B)/client/tr_shade_calc.o \ ++ $(B)/client/tr_shader.o \ ++ $(B)/client/tr_shadows.o \ ++ $(B)/client/tr_sky.o \ ++ $(B)/client/tr_surface.o \ ++ $(B)/client/tr_world.o \ ++ ++ifneq ($(USE_SYSTEM_JPEG),1) ++ Q3OBJ += \ + $(B)/client/jcapimin.o \ + $(B)/client/jchuff.o \ + $(B)/client/jcinit.o \ +@@ -961,32 +1000,10 @@ + $(B)/client/jidctflt.o \ + $(B)/client/jmemmgr.o \ + $(B)/client/jmemnobs.o \ +- $(B)/client/jutils.o \ +- \ +- $(B)/client/tr_animation.o \ +- $(B)/client/tr_backend.o \ +- $(B)/client/tr_bloom.o \ +- $(B)/client/tr_bsp.o \ +- $(B)/client/tr_cmds.o \ +- $(B)/client/tr_curve.o \ +- $(B)/client/tr_flares.o \ +- $(B)/client/tr_font.o \ +- $(B)/client/tr_image.o \ +- $(B)/client/tr_init.o \ +- $(B)/client/tr_light.o \ +- $(B)/client/tr_main.o \ +- $(B)/client/tr_marks.o \ +- $(B)/client/tr_mesh.o \ +- $(B)/client/tr_model.o \ +- $(B)/client/tr_noise.o \ +- $(B)/client/tr_scene.o \ +- $(B)/client/tr_shade.o \ +- $(B)/client/tr_shade_calc.o \ +- $(B)/client/tr_shader.o \ +- $(B)/client/tr_shadows.o \ +- $(B)/client/tr_sky.o \ +- $(B)/client/tr_surface.o \ +- $(B)/client/tr_world.o \ ++ $(B)/client/jutils.o ++else ++ Q3OBJ += $(B)/client/jpeg_memsrc.o ++endif + + ifeq ($(ARCH),x86) + Q3OBJ += \ +@@ -1284,8 +1301,12 @@ + $(B)/client/%.o: $(BLIBDIR)/%.c + $(DO_BOT_CC) + ++ifneq ($(USE_SYSTEM_JPEG),1) + $(B)/client/%.o: $(JPDIR)/%.c + $(DO_CC) ++else ++$(B)/client/jmemnobs.o : $(JPDIR)/jmemnobs.c; $(DO_CC) $(GL_CFLAGS) $(MINGW_CFLAGS) ++endif + + $(B)/client/%.o: $(RDIR)/%.c + $(DO_CC) +--- src/jpeg-6/jmemnobs.c ++++ src/jpeg-6/jmemnobs.c +@@ -16,11 +16,23 @@ + */ + + #include "../renderer/tr_local.h" ++#ifdef USE_SYSTEM_JPEG ++#include <stdio.h> ++#include <stdlib.h> ++#include <jpeglib.h> ++ ++#undef GLOBAL ++#define GLOBAL ++#define FAR + ++typedef void * backing_store_ptr; ++ ++#else + #define JPEG_INTERNALS + #include "jinclude.h" + #include "jpeglib.h" + #include "jmemsys.h" /* import the system-dependent declarations */ ++#endif + + /* + * Memory allocation and ri.Freeing are controlled by the regular library +@@ -83,7 +95,13 @@ + jpeg_open_backing_store (j_common_ptr cinfo, backing_store_ptr info, + long total_bytes_needed) + { +- ERREXIT(cinfo, JERR_NO_BACKING_STORE); ++#ifdef USE_SYSTEM_JPEG ++ fprintf(stderr, ++ "jmemnobs.c: jpeg_open_backing_store() call, this should never happen!\n"); ++ exit(1); ++#else ++ERREXIT(cinfo, JERR_NO_BACKING_STORE); ++#endif + } + + +--- src/renderer/tr_image.c ++++ src/renderer/tr_image.c +@@ -31,8 +31,13 @@ + * You may also wish to include "jerror.h". + */ + ++#ifdef USE_SYSTEM_JPEG ++#include <jpeglib.h> ++#include "jpeg_memsrc.h" ++#else + #define JPEG_INTERNALS + #include "../jpeg-6/jpeglib.h" ++#endif + + #include "../qcommon/puff.h" + +@@ -1409,6 +1414,12 @@ + unsigned char *out; + byte *fbuffer; + byte *buf; ++ size_t bufsize; ++#ifdef USE_SYSTEM_JPEG ++ int i,j; ++ byte *inptr, *outptr; ++#endif ++ + + /* In this example we want to open the input file before doing anything else, + * so that the setjmp() error recovery below can assume the file is open. +@@ -1416,7 +1427,7 @@ + * requires it in order to read binary files. + */ + +- ri.FS_ReadFile ( ( char * ) filename, (void **)&fbuffer); ++ bufsize = ri.FS_ReadFile ( ( char * ) filename, (void **)&fbuffer); + if (!fbuffer) { + return; + } +@@ -1434,8 +1445,11 @@ + jpeg_create_decompress(&cinfo); + + /* Step 2: specify data source (eg, a file) */ +- ++#ifdef USE_SYSTEM_JPEG ++ jpeg_memory_src(&cinfo, fbuffer, bufsize); ++#else + jpeg_stdio_src(&cinfo, fbuffer); ++#endif + + /* Step 3: read file parameters with jpeg_read_header() */ + +@@ -1478,7 +1492,7 @@ + } + + memcount = pixelcount * 4; +- row_stride = cinfo.output_width * cinfo.output_components; ++ row_stride = cinfo.output_width * 4; + + out = ri.Malloc(memcount); + +@@ -1499,6 +1513,21 @@ + buf = ((out+(row_stride*cinfo.output_scanline))); + buffer = &buf; + (void) jpeg_read_scanlines(&cinfo, buffer, 1); ++#ifdef USE_SYSTEM_JPEG ++ /* we have RGB data, we need to expand this out to ARGB */ ++ inptr = buf + cinfo.output_width * 3 - 1; ++ outptr = buf + row_stride - 1; ++ ++ for (i = 0; i < cinfo.output_width; i++) { ++ /* endian dependent? maybe for big endian this must be done after the ++ color/pixel copy? */ ++ *outptr-- = 255; ++ for (j = 0; j < 3; j++) { ++ JOCTET color = *inptr--; ++ *outptr-- = color; ++ } ++ } ++#endif + } + + buf = out; +@@ -1617,6 +1646,7 @@ + return TRUE; + } + ++#ifndef USE_SYSTEM_JPEG + + /* + * Compression initialization. +@@ -1709,6 +1739,8 @@ + return row_ctr; + } + ++#endif ++ + /* + * Terminate destination --- called by jpeg_finish_compress + * after all data has been written. Usually needs to flush buffer. diff --git a/games-fps/tremulous/tremulous-1.1.0-r4.ebuild b/games-fps/tremulous/tremulous-1.1.0-r4.ebuild new file mode 100644 index 000000000000..234db7ff46db --- /dev/null +++ b/games-fps/tremulous/tremulous-1.1.0-r4.ebuild @@ -0,0 +1,108 @@ +# Copyright 1999-2010 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-fps/tremulous/tremulous-1.1.0-r4.ebuild,v 1.1 2010/03/03 18:39:23 ssuominen Exp $ + +EAPI=2 + +inherit eutils toolchain-funcs games + +DESCRIPTION="Team-based aliens vs humans FPS with buildable structures" +HOMEPAGE="http://tremulous.net/ http://trem-servers.com" +SRC_URI="http://dl.trem-servers.com/${PN}-gentoopatches-${PV}-r5.zip + http://dl.trem-servers.com/vms-1.1.t971.pk3 + http://0day.icculus.org/mirrors/${PN}/${P}.zip + ftp://ftp.wireplay.co.uk/pub/quake3arena/mods/${PN}/${P}.zip + mirror://sourceforge/${PN}/${P}.zip" + +LICENSE="GPL-2 CCPL-Attribution-ShareAlike-2.5" +SLOT="0" +KEYWORDS="~amd64 ~ppc ~x86" +IUSE="dedicated openal +opengl +vorbis" + +UIDEPEND=" + media-libs/jpeg:0 + media-libs/libsdl[opengl?] + vorbis? ( media-libs/libogg media-libs/libvorbis ) + openal? ( media-libs/openal ) + x11-libs/libXau + x11-libs/libXdmcp" +RDEPEND="opengl? ( ${UIDEPEND} ) + !opengl? ( !dedicated? ( ${UIDEPEND} ) )" +DEPEND="${RDEPEND} + app-arch/unzip" + +S=${WORKDIR}/${PN}/${P}-src + +src_unpack() { + unpack ${PN}-gentoopatches-${PV}-r5.zip + unpack ${P}.zip + + cd ${PN} + unpack ./${P}-src.tar.gz + cp -f "${DISTDIR}"/vms-1.1.t971.pk3 "${WORKDIR}"/${PN}/base/ || die +} + +src_prepare() { + # security patches + epatch "${WORKDIR}"/${PN}-svn755-upto-971.patch + epatch "${WORKDIR}"/${PN}-t971-client.patch + epatch "${FILESDIR}"/${P}-system_jpeg.patch \ + "${FILESDIR}"/${P}-system_jpeg-2.patch + # fix the gcc-4.3.3 Werror issue + # This is probably issue for all icculus q3 based games + sed -i -e '16s/-Werror //' src/tools/asm/Makefile || die +} + +src_compile() { + buildit() { use $1 && echo 1 || echo 0 ; } + + local client=1 + if ! use opengl; then + client=0 + if ! use dedicated; then + # user is not sure what he wants + client=1 + fi + fi + + emake \ + $(use amd64 && echo ARCH=x86_64) \ + BUILD_CLIENT=${client} \ + BUILD_CLIENT_SMP=${client} \ + BUILD_SERVER=$(buildit dedicated) \ + BUILD_GAME_SO=0 \ + BUILD_GAME_QVM=0 \ + CC="$(tc-getCC)" \ + DEFAULT_BASEDIR="${GAMES_DATADIR}/${PN}" \ + USE_CODEC_VORBIS=$(buildit vorbis) \ + USE_OPENAL=$(buildit openal) \ + USE_LOCAL_HEADERS=0 \ + OPTIMIZE= \ + || die "emake failed" +} + +src_install() { + insinto "${GAMES_DATADIR}"/${PN} + doins -r ../base || die "doins -r failed" + dodoc ChangeLog ../manual.pdf + if use opengl || ! use dedicated ; then + newgamesbin build/release-linux-*/${PN}-smp.* ${PN} \ + || die "newgamesbin ${PN}" + newicon "${WORKDIR}"/tyrant.xpm ${PN}.xpm + make_desktop_entry ${PN} Tremulous + fi + if use dedicated ; then + newgamesbin build/release-linux-*/tremded.* ${PN}-ded \ + || die "newgamesbin ${PN}-ded failed" + fi + prepgamesdirs +} + +pkg_postinst() { + games_pkg_postinst + + elog "If you want to add extra maps, download" + elog "http://tremulous.bricosoft.com/base/all-maps.tgz" + elog "and unpack it into ~/.tremulous/base for your user" + elog "or into ${GAMES_DATADIR}/${PN}/base for all users." +} |