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Diffstat (limited to 'games-arcade/njam/files/0.96/njamgame.diff')
-rw-r--r--games-arcade/njam/files/0.96/njamgame.diff27
1 files changed, 0 insertions, 27 deletions
diff --git a/games-arcade/njam/files/0.96/njamgame.diff b/games-arcade/njam/files/0.96/njamgame.diff
deleted file mode 100644
index a6902ff13783..000000000000
--- a/games-arcade/njam/files/0.96/njamgame.diff
+++ /dev/null
@@ -1,27 +0,0 @@
---- njam-0.96-src/njamgame.cpp 2003-06-27 10:29:08.000000000 -0700
-+++ src/njamgame.cpp 2003-07-18 14:11:47.000000000 -0700
-@@ -59,13 +59,13 @@
- case gtOnePlayer:
- m_Player[0].Playing = true;
- m_Ghosts = 5;
-- levels = m_Maps.Load("data/maps.dat");
-+ levels = m_Maps.Load("/usr/share/games/njam/data/maps.dat");
- break;
- case gtDuel:
- m_Player[0].Playing = true;
- m_Player[1].Playing = true;
- case gtHostDuel:
-- levels = m_Maps.Load("data/duelmaps.dat");
-+ levels = m_Maps.Load("/usr/share/games/njam/data/duelmaps.dat");
- break;
- case gtJoinDuel: // don't load, the server will send map data
- levels = 1;
-@@ -188,7 +188,7 @@
- }
- else // duel over... we have a winner(0-3) in Winner variable
- {
-- char filename[] = "data/win?.jpg";
-+ char filename[] = "/usr/share/games/njam/data/win?.jpg";
- filename[8] = (char)('1'+Winner);
- SDL_Surface *temp = IMG_Load(filename);
- if (!temp)