diff options
Diffstat (limited to 'games-arcade/njam/files/0.96/njamgame.diff')
-rw-r--r-- | games-arcade/njam/files/0.96/njamgame.diff | 27 |
1 files changed, 0 insertions, 27 deletions
diff --git a/games-arcade/njam/files/0.96/njamgame.diff b/games-arcade/njam/files/0.96/njamgame.diff deleted file mode 100644 index a6902ff13783..000000000000 --- a/games-arcade/njam/files/0.96/njamgame.diff +++ /dev/null @@ -1,27 +0,0 @@ ---- njam-0.96-src/njamgame.cpp 2003-06-27 10:29:08.000000000 -0700 -+++ src/njamgame.cpp 2003-07-18 14:11:47.000000000 -0700 -@@ -59,13 +59,13 @@ - case gtOnePlayer:
- m_Player[0].Playing = true;
- m_Ghosts = 5;
-- levels = m_Maps.Load("data/maps.dat");
-+ levels = m_Maps.Load("/usr/share/games/njam/data/maps.dat");
- break;
- case gtDuel:
- m_Player[0].Playing = true;
- m_Player[1].Playing = true;
- case gtHostDuel:
-- levels = m_Maps.Load("data/duelmaps.dat");
-+ levels = m_Maps.Load("/usr/share/games/njam/data/duelmaps.dat");
- break;
- case gtJoinDuel: // don't load, the server will send map data
- levels = 1;
-@@ -188,7 +188,7 @@ - }
- else // duel over... we have a winner(0-3) in Winner variable
- {
-- char filename[] = "data/win?.jpg";
-+ char filename[] = "/usr/share/games/njam/data/win?.jpg";
- filename[8] = (char)('1'+Winner);
- SDL_Surface *temp = IMG_Load(filename);
- if (!temp)
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