summaryrefslogtreecommitdiff
blob: fa20e72de5ce646473497e07a53a5c47b38e122b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
<pkgmetadata>
  <herd>games</herd>
  <longdescription>
Crystal Space is a free (LGPL) and portable 3D Game 
Development Kit written in C++. It supports: true six degrees 
of freedom, colored lighting, lightmapped and stencil based 
lighting, shader support, mipmapping, portals, mirrors, alpha 
transparency, reflective surfaces, 3D sprites (frame based or 
with skeletal animation, also using cal3d animation library), 
procedural textures, particle systems, halos, volumetric fog, 
scripting (using Python, Perl, Java, or potentially other 
languages), 16-bit and 32-bit display support, OpenGL, and 
software renderer, font support, hierarchical 
transformations, physics plugin based on ODE, ... See the 
extensive list of features for more details.
</longdescription>
  <use>
    <flag name="3ds">Enables support for .3DS files in CrystalSpace</flag>
    <flag name="bullet">include support for Bullet library</flag>
    <flag name="cal3d">include support for skeleton animation</flag>
    <flag name="cegui">include support for Crazy Eddie GUI</flag>
    <flag name="cg">NVIDIA toolkit plugin</flag>
    <flag name="ode">include support for Open Dynamics Engine</flag>
  </use>
</pkgmetadata>