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--- usecode/useval.cc.old 2006-10-25 21:43:21.000000000 +0200
+++ usecode/useval.cc 2006-10-25 21:48:49.000000000 +0200
@@ -464,7 +464,7 @@
if (buflen < 5)
return -1;
*ptr++ = type;
- Write4(ptr, (int)value.ptr);
+ Write4(ptr, 0);
break;
case string_type:
{
@@ -525,7 +525,7 @@
case pointer_type:
if (buflen < 5)
return false;
- value.ptr = (Game_object*)Read4(ptr); //DON'T dereference this pointer!
+ value.ptr = 0; //DON'T dereference this pointer!
// Maybe add a new type "serialized_pointer" to prevent "accidents"?
return true;
case string_type:
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