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# ChangeLog for games-rpg/eternal-lands
# Copyright 1999-2006 Gentoo Foundation; Distributed under the GPL v2
# $Header: /var/cvsroot/gentoo-x86/games-rpg/eternal-lands/ChangeLog,v 1.11 2006/03/08 19:29:47 uberlord Exp $

*eternal-lands-1.2.0_p1-r1 (08 Mar 2006)

  08 Mar 2006; Roy Marples <uberlord@gentoo.org>
  +files/eternal-lands-1.2.0-vertex-array.patch,
  +eternal-lands-1.2.0_p1-r1.ebuild:
  Added a patch written by me that enables the use of compiled vertex arrays
  as an in-game toggle. Some cards - appears to be IGP style chipsets using
  the xorg driver - don't display in-game graphics correctly and this patch
  is an interim fix until EL or X works 100%.
  
  This patch has been approved by 'Entropy' for use on the EL main server.

  15 Feb 2006; Roy Marples <uberlord@gentoo.org>
  eternal-lands-1.2.0_p1.ebuild:
  Fixed X11 modular deps.

  14 Feb 2006; Roy Marples <uberlord@gentoo.org>
  eternal-lands-1.2.0_p1.ebuild:
  Changed elc SRC_URI to use a gentoo mirror, #122433 as the EL devs still
  haven't released a new source tarball.

  13 Feb 2006; Roy Marples <uberlord@gentoo.org>
  -eternal-lands-1.1.2.ebuild, +eternal-lands-1.2.0_p1.ebuild:
  New version.
  This is just the elc client now - the artwork and music have been split off
  into eternal-lands-data.

  28 Oct 2005; Chris Gianelloni <wolf31o2@gentoo.org>
  eternal-lands-1.0.1.ebuild, eternal-lands-1.1.2.ebuild:
  Since this won't work with the newer openal, I need to make it a blocker.
  Closing bug #110709.

  25 Oct 2005; Chris Gianelloni <wolf31o2@gentoo.org>
  eternal-lands-1.0.1.ebuild, eternal-lands-1.1.2.ebuild:
  Made openal dependency work for both older openal and newer with split alut.
  Closing bug #110392.

*eternal-lands-1.1.2 (24 Oct 2005)

  24 Oct 2005; Michael Sterrett <mr_bones_@gentoo.org>
  +eternal-lands-1.1.2.ebuild:
  version bump

*eternal-lands-1.0.1 (28 Jan 2005)

  28 Jan 2005; Michael Sterrett <mr_bones_@gentoo.org>
  +eternal-lands-1.0.1.ebuild:
  version bump - ebuild submitted by Bjørn Mogense via bug #79501

  29 Nov 2004; Mike Doty <kingtaco@gentoo.org> eternal-lands-1.0.0.ebuild:
  ~amd64 keyword added

  27 Aug 2004; Michael Sterrett <mr_bones_@gentoo.org>
  eternal-lands-1.0.0.ebuild:
  unpack in src_unpack; use games.eclass functions; tidy

*eternal-lands-1.0.0 (17 Aug 2004)

  17 Aug 2004; Joel Martin <kanaka@gentoo.org> +eternal-lands-1.0.0.ebuild:
  Initial creation of ebuild