diff options
author | Chris Gianelloni <wolf31o2@gentoo.org> | 2006-10-03 15:28:14 +0000 |
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committer | Chris Gianelloni <wolf31o2@gentoo.org> | 2006-10-03 15:28:14 +0000 |
commit | c8c318a2e05f50a87f90d25d504af1e7c439da42 (patch) | |
tree | 0e950d2628ccbe98fb4f61124641292ca30cc033 /games-fps | |
parent | Initial import. (diff) | |
download | historical-c8c318a2e05f50a87f90d25d504af1e7c439da42.tar.gz historical-c8c318a2e05f50a87f90d25d504af1e7c439da42.tar.bz2 historical-c8c318a2e05f50a87f90d25d504af1e7c439da42.zip |
Added filter-flags to remove -mfpmath=sse for bug #149008.
Package-Manager: portage-2.1.2_pre1-r4
Diffstat (limited to 'games-fps')
-rw-r--r-- | games-fps/quake3/ChangeLog | 7 | ||||
-rw-r--r-- | games-fps/quake3/quake3-1.34_alpha789.ebuild | 38 | ||||
-rw-r--r-- | games-fps/quake3/quake3-9999.ebuild | 55 |
3 files changed, 46 insertions, 54 deletions
diff --git a/games-fps/quake3/ChangeLog b/games-fps/quake3/ChangeLog index eba013757cbb..c4b7871ef713 100644 --- a/games-fps/quake3/ChangeLog +++ b/games-fps/quake3/ChangeLog @@ -1,6 +1,11 @@ # ChangeLog for games-fps/quake3 # Copyright 1999-2006 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3/ChangeLog,v 1.41 2006/05/26 01:00:38 vapier Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3/ChangeLog,v 1.42 2006/10/03 15:28:14 wolf31o2 Exp $ + + 03 Oct 2006; Chris Gianelloni <wolf31o2@gentoo.org> + -files/quake3-1.34_alpha778-gfbsd.patch, -quake3-1.34_alpha778.ebuild, + quake3-1.34_alpha789.ebuild, quake3-9999.ebuild: + Added filter-flags to remove -mfpmath=sse for bug #149008. *quake3-1.34_alpha789 (26 May 2006) diff --git a/games-fps/quake3/quake3-1.34_alpha789.ebuild b/games-fps/quake3/quake3-1.34_alpha789.ebuild index 7e54bbac0c8c..ff36e2f0575b 100644 --- a/games-fps/quake3/quake3-1.34_alpha789.ebuild +++ b/games-fps/quake3/quake3-1.34_alpha789.ebuild @@ -1,6 +1,6 @@ # Copyright 1999-2006 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3/quake3-1.34_alpha789.ebuild,v 1.1 2006/05/26 01:00:38 vapier Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3/quake3-1.34_alpha789.ebuild,v 1.2 2006/10/03 15:28:14 wolf31o2 Exp $ # quake3-9999 -> latest svn # quake3-9999.REV -> use svn REV @@ -10,12 +10,12 @@ if [[ ${PV} == 9999* ]] ; then [[ ${PV} == 9999.* ]] && ESVN_UPDATE_CMD="svn up -r ${PV/9999./}" ESVN_REPO_URI="svn://svn.icculus.org/quake3/trunk" - inherit subversion toolchain-funcs eutils games + inherit subversion flag-o-matic toolchain-funcs eutils games SRC_URI="" S=${WORKDIR}/trunk elif [[ ${PV} == *_alpha* ]] ; then - inherit toolchain-funcs eutils games + inherit flag-o-matic toolchain-funcs eutils games MY_PV=${PV/_alpha*/} SNAP=${PV/*_alpha/} @@ -23,7 +23,7 @@ elif [[ ${PV} == *_alpha* ]] ; then SRC_URI="mirror://gentoo/${MY_P}.tar.bz2" S=${WORKDIR}/${MY_P} else - inherit toolchain-funcs eutils games + inherit flag-o-matic toolchain-funcs eutils games SRC_URI="http://icculus.org/quake3/${P}.tar.bz2" fi @@ -36,27 +36,18 @@ SLOT="0" KEYWORDS="~amd64 ~ppc ~x86 ~x86-fbsd" IUSE="dedicated opengl teamarena" -RDEPEND="opengl? ( - virtual/opengl +UIRDEPEND="virtual/opengl media-libs/openal - || ( - ( - x11-libs/libXext - x11-libs/libX11 - x11-libs/libXau - x11-libs/libXdmcp ) - virtual/x11 ) - media-libs/libsdl ) + x11-libs/libXext + x11-libs/libX11 + x11-libs/libXau + x11-libs/libXdmcp + media-libs/libsdl" + +RDEPEND="opengl? ( + ${UIRDEPEND} ) !dedicated? ( - virtual/opengl - || ( - ( - x11-libs/libXext - x11-libs/libX11 - x11-libs/libXau - x11-libs/libXdmcp ) - virtual/x11 ) - media-libs/libsdl ) + ${UIRDEPEND} ) games-fps/quake3-data teamarena? ( games-fps/quake3-teamarena )" @@ -70,6 +61,7 @@ src_unpack() { } src_compile() { + filter-flag -mfpmath=sse buildit() { use $1 && echo 1 || echo 0 ; } emake \ BUILD_SERVER=$(buildit dedicated) \ diff --git a/games-fps/quake3/quake3-9999.ebuild b/games-fps/quake3/quake3-9999.ebuild index ddddbfde2002..e57bffc03ea5 100644 --- a/games-fps/quake3/quake3-9999.ebuild +++ b/games-fps/quake3/quake3-9999.ebuild @@ -1,6 +1,6 @@ # Copyright 1999-2006 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3/quake3-9999.ebuild,v 1.5 2006/05/23 22:04:19 wolf31o2 Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3/quake3-9999.ebuild,v 1.6 2006/10/03 15:28:14 wolf31o2 Exp $ # quake3-9999 -> latest svn # quake3-9999.REV -> use svn REV @@ -8,22 +8,22 @@ # quake3-VER -> normal quake release if [[ ${PV} == 9999* ]] ; then - [[ ${PV} == 9999.* ]] && ESVN_UPDATE_CMD="svn up -r ${PV/9999.}" + [[ ${PV} == 9999.* ]] && ESVN_UPDATE_CMD="svn up -r ${PV/9999./}" ESVN_REPO_URI="svn://svn.icculus.org/quake3/trunk" - inherit subversion toolchain-funcs eutils games + inherit subversion flag-o-matic toolchain-funcs eutils games SRC_URI="" S=${WORKDIR}/trunk elif [[ ${PV} == *_alpha* ]] ; then - inherit toolchain-funcs eutils games + inherit flag-o-matic toolchain-funcs eutils games - MY_PV=${PV/_alpha*} - SNAP=${PV/*_alpha} + MY_PV=${PV/_alpha*/} + SNAP=${PV/*_alpha/} MY_P=${PN}-${MY_PV}_SVN${SNAP}M SRC_URI="mirror://gentoo/${MY_P}.tar.bz2" S=${WORKDIR}/${MY_P} else - inherit toolchain-funcs eutils games + inherit flag-o-matic toolchain-funcs eutils games SRC_URI="http://icculus.org/quake3/${P}.tar.bz2" fi @@ -36,27 +36,18 @@ SLOT="0" KEYWORDS="-*" IUSE="dedicated opengl teamarena" -RDEPEND="opengl? ( - virtual/opengl +UIRDEPEND="virtual/opengl media-libs/openal - || ( - ( - x11-libs/libXext - x11-libs/libX11 - x11-libs/libXau - x11-libs/libXdmcp ) - virtual/x11 ) - media-libs/libsdl ) + x11-libs/libXext + x11-libs/libX11 + x11-libs/libXau + x11-libs/libXdmcp + media-libs/libsdl" + +RDEPEND="opengl? ( + ${UIRDEPEND} ) !dedicated? ( - virtual/opengl - || ( - ( - x11-libs/libXext - x11-libs/libX11 - x11-libs/libXau - x11-libs/libXdmcp ) - virtual/x11 ) - media-libs/libsdl ) + ${UIRDEPEND} ) games-fps/quake3-data teamarena? ( games-fps/quake3-teamarena )" @@ -65,10 +56,12 @@ src_unpack() { subversion_src_unpack else unpack ${A} + cd "${S}" fi } src_compile() { + filter-flag -mfpmath=sse buildit() { use $1 && echo 1 || echo 0 ; } emake \ BUILD_SERVER=$(buildit dedicated) \ @@ -87,14 +80,16 @@ src_install() { cd code/unix dodoc README.* - doicon quake3.xpm - make_desktop_entry quake3 "Quake III Arena" quake3.xpm + if use opengl ; then + doicon quake3.png + make_desktop_entry quake3 "Quake III Arena" + fi cd ../../build/release* local old_x x - for old_x in ioquake3* ; do + for old_x in ioq* ; do x=${old_x%.*} - newgamesbin ${old_x} ${x} || die "dobin ${x}" + newgamesbin ${old_x} ${x} || die "newgamesbin ${x}" dosym ${x} "${GAMES_BINDIR}"/${x/io} done exeinto "${GAMES_LIBDIR}"/${PN}/baseq3 |