diff options
author | Richard Freeman <rich0@gentoo.org> | 2010-12-30 22:56:18 +0000 |
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committer | Richard Freeman <rich0@gentoo.org> | 2010-12-30 22:56:18 +0000 |
commit | 8e3a0d28866d4234eb50e0bf683dd9cdd52fb57d (patch) | |
tree | e162996e7ae88be64a1e1c3918a276b2f4ae9bd6 /games-rpg/eternal-lands-data | |
parent | Package mask update for upstream experimental eternal-lands bump. (diff) | |
download | historical-8e3a0d28866d4234eb50e0bf683dd9cdd52fb57d.tar.gz historical-8e3a0d28866d4234eb50e0bf683dd9cdd52fb57d.tar.bz2 historical-8e3a0d28866d4234eb50e0bf683dd9cdd52fb57d.zip |
Bump for upcoming game server update - masked for now.
Package-Manager: portage-2.1.9.25/cvs/Linux x86_64
Diffstat (limited to 'games-rpg/eternal-lands-data')
-rw-r--r-- | games-rpg/eternal-lands-data/ChangeLog | 8 | ||||
-rw-r--r-- | games-rpg/eternal-lands-data/eternal-lands-data-1.9.1.ebuild | 101 |
2 files changed, 108 insertions, 1 deletions
diff --git a/games-rpg/eternal-lands-data/ChangeLog b/games-rpg/eternal-lands-data/ChangeLog index 0b0cde2e941a..881646285ca5 100644 --- a/games-rpg/eternal-lands-data/ChangeLog +++ b/games-rpg/eternal-lands-data/ChangeLog @@ -1,6 +1,12 @@ # ChangeLog for games-rpg/eternal-lands-data # Copyright 1999-2010 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-rpg/eternal-lands-data/ChangeLog,v 1.22 2010/05/13 23:48:52 rich0 Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-rpg/eternal-lands-data/ChangeLog,v 1.23 2010/12/30 22:54:38 rich0 Exp $ + +*eternal-lands-data-1.9.1 (30 Dec 2010) + + 30 Dec 2010; Richard Freeman <rich0@gentoo.org> + +eternal-lands-data-1.9.1.ebuild: + Bump for upcoming game server update - masked for now. 13 May 2010; Richard Freeman <rich0@gentoo.org> eternal-lands-data-1.9.0.ebuild, metadata.xml: diff --git a/games-rpg/eternal-lands-data/eternal-lands-data-1.9.1.ebuild b/games-rpg/eternal-lands-data/eternal-lands-data-1.9.1.ebuild new file mode 100644 index 000000000000..439952df48f0 --- /dev/null +++ b/games-rpg/eternal-lands-data/eternal-lands-data-1.9.1.ebuild @@ -0,0 +1,101 @@ +# Copyright 1999-2010 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-rpg/eternal-lands-data/eternal-lands-data-1.9.1.ebuild,v 1.1 2010/12/30 22:54:38 rich0 Exp $ + +inherit games + +MUSIC_DATE="20060803" + +MY_PV="${PV//_/}" +MY_PV="${MY_PV//./}" +MY_PN="${PN%*-data}" +DESCRIPTION="An online MMORPG written in C and SDL" +HOMEPAGE="http://www.eternal-lands.com" +SRC_URI="http://www.eternal-lands.com/el_linux_191.zip + music? ( mirror://gentoo/el_music_full-${MUSIC_DATE}.zip ) + sound? ( mirror://gentoo/el_sound_150.zip )" +# WARNING: The music file is held at +# http://www.eternal-lands.com/page/music.php +# We only mirror it so that it is versioned by the date we mirrored it +# AND prefixed with el_ so as not cause any conflicts. Maybe oneday they will +# version their music, maybe not. + +LICENSE="eternal_lands" +SLOT="0" +KEYWORDS="~amd64 ~x86 ~x86-fbsd" +IUSE="music sound bloodsuckermaps" + +DEPEND="app-arch/unzip + !bloodsuckermaps? ( !games-rpg/eternal-lands-bloodsucker )" + +PDEPEND="bloodsuckermaps? ( games-rpg/eternal-lands-bloodsucker )" + +# Maybe one day upstream will do things in a consistent way. +S="${WORKDIR}/el_linux" + +src_unpack() { + unpack ${A} + cd "${S}" + + # Move our music files to the correct directory + if use music ; then + mkdir music + mv ../*.ogg ../*.pll music || die + fi +} + +src_install() { + # These are provided by eternal-lands ebuild + + rm license.txt + rm commands.lst + + # don't install maps if using alternate maps + if use bloodsuckermaps ; then + rm maps/anitora.bmp maps/cave1.bmp maps/cont2map10.bmp + rm maps/cont2map11.bmp maps/cont2map12.bmp maps/cont2map13.bmp + rm maps/cont2map14.bmp maps/cont2map15.bmp maps/cont2map16.bmp + rm maps/cont2map17.bmp maps/cont2map18.bmp maps/cont2map19.bmp + rm maps/cont2map1.bmp maps/cont2map20.bmp maps/cont2map21.bmp + rm maps/cont2map22.bmp maps/cont2map23.bmp maps/cont2map24.bmp + rm maps/cont2map2.bmp maps/cont2map3.bmp maps/cont2map4.bmp + rm maps/cont2map5.bmp maps/cont2map6.bmp maps/cont2map7.bmp + rm maps/cont2map8.bmp maps/cont2map9.bmp maps/irilion.bmp + rm maps/legend.bmp maps/map11.bmp maps/map12.bmp + rm maps/map13.bmp maps/map14f.bmp maps/map15f.bmp + rm maps/map2.bmp maps/map3.bmp maps/map4f.bmp + rm maps/map5nf.bmp maps/map6nf.bmp maps/map7.bmp + rm maps/map8.bmp maps/map9f.bmp maps/seridia.bmp + rm maps/startmap.bmp + fi + + insopts -m 0660 + insinto "${GAMES_DATADIR}/${MY_PN}" + doins -r 2dobjects 3dobjects actor_defs animations maps meshes \ + particles skeletons shaders textures languages shaders skybox \ + *.lst 3dobjects.txt *.xml \ + || die "doins failed" + + if use music ; then + doins -r music || die "doins music failed" + fi + + # Removed sound from above - need to handle sound support + + cd "${WORKDIR}" + if use sound ; then + doins -r sound || die "doins sound failed" + fi + + prepgamesdirs +} + +pkg_postinst() { + games_pkg_postinst + # Ensure that the files are writable by the game group for auto + # updating. + chmod -R g+rw "${ROOT}/${GAMES_DATADIR}/${MY_PN}" + + # Make sure new files stay in games group + find "${ROOT}/${GAMES_DATADIR}/${MY_PN}" -type d -exec chmod g+sx {} \; +} |