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Diffstat (limited to 'games-rpg/eternal-lands-data/eternal-lands-data-1.9.2.ebuild')
-rw-r--r--games-rpg/eternal-lands-data/eternal-lands-data-1.9.2.ebuild101
1 files changed, 0 insertions, 101 deletions
diff --git a/games-rpg/eternal-lands-data/eternal-lands-data-1.9.2.ebuild b/games-rpg/eternal-lands-data/eternal-lands-data-1.9.2.ebuild
deleted file mode 100644
index be26747ab28f..000000000000
--- a/games-rpg/eternal-lands-data/eternal-lands-data-1.9.2.ebuild
+++ /dev/null
@@ -1,101 +0,0 @@
-# Copyright 1999-2011 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-rpg/eternal-lands-data/eternal-lands-data-1.9.2.ebuild,v 1.1 2011/06/18 18:25:27 rich0 Exp $
-
-inherit games
-
-MUSIC_DATE="20060803"
-
-MY_PV="${PV//_/}"
-MY_PV="${MY_PV//./}"
-MY_PN="${PN%*-data}"
-DESCRIPTION="An online MMORPG written in C and SDL"
-HOMEPAGE="http://www.eternal-lands.com"
-SRC_URI="http://www.eternal-lands.com/el_linux_192.zip
- music? ( mirror://gentoo/el_music_full-${MUSIC_DATE}.zip )
- sound? ( http://www.eternallands.co.uk/EL_sound_191.zip )"
-# WARNING: The music file is held at
-# http://www.eternal-lands.com/page/music.php
-# We only mirror it so that it is versioned by the date we mirrored it
-# AND prefixed with el_ so as not cause any conflicts. Maybe oneday they will
-# version their music, maybe not.
-
-LICENSE="eternal_lands"
-SLOT="0"
-KEYWORDS="~amd64 ~x86 ~x86-fbsd"
-IUSE="music sound bloodsuckermaps"
-
-DEPEND="app-arch/unzip
- !bloodsuckermaps? ( !games-rpg/eternal-lands-bloodsucker )"
-
-PDEPEND="bloodsuckermaps? ( games-rpg/eternal-lands-bloodsucker )"
-
-# Maybe one day upstream will do things in a consistent way.
-S="${WORKDIR}/el_linux"
-
-src_unpack() {
- unpack ${A}
- cd "${S}"
-
- # Move our music files to the correct directory
- if use music ; then
- mkdir music
- mv ../*.ogg ../*.pll music || die
- fi
-}
-
-src_install() {
- # These are provided by eternal-lands ebuild
-
- rm license.txt
- rm commands.lst
-
- # don't install maps if using alternate maps
- if use bloodsuckermaps ; then
- rm maps/anitora.dds maps/cave1.dds maps/cont2map10.dds
- rm maps/cont2map11.dds maps/cont2map12.dds maps/cont2map13.dds
- rm maps/cont2map14.dds maps/cont2map15.dds maps/cont2map16.dds
- rm maps/cont2map17.dds maps/cont2map18.dds maps/cont2map19.dds
- rm maps/cont2map1.dds maps/cont2map20.dds maps/cont2map21.dds
- rm maps/cont2map22.dds maps/cont2map23.dds maps/cont2map24.dds
- rm maps/cont2map2.dds maps/cont2map3.dds maps/cont2map4.dds
- rm maps/cont2map5.dds maps/cont2map6.dds maps/cont2map7.dds
- rm maps/cont2map8.dds maps/cont2map9.dds maps/irilion.dds
- rm maps/legend.dds maps/map11.dds maps/map12.dds
- rm maps/map13.dds maps/map14f.dds maps/map15f.dds
- rm maps/map2.dds maps/map3.dds maps/map4f.dds
- rm maps/map5nf.dds maps/map6nf.dds maps/map7.dds
- rm maps/map8.dds maps/map9f.dds maps/seridia.dds
- rm maps/startmap.dds
- fi
-
- insopts -m 0660
- insinto "${GAMES_DATADIR}/${MY_PN}"
- doins -r 2dobjects 3dobjects actor_defs animations maps meshes \
- particles skeletons shaders textures languages shaders skybox \
- *.lst 3dobjects.txt *.xml \
- || die "doins failed"
-
- if use music ; then
- doins -r music || die "doins music failed"
- fi
-
- # Removed sound from above - need to handle sound support
-
- cd "${WORKDIR}"
- if use sound ; then
- doins -r sound || die "doins sound failed"
- fi
-
- prepgamesdirs
-}
-
-pkg_postinst() {
- games_pkg_postinst
- # Ensure that the files are writable by the game group for auto
- # updating.
- chmod -R g+rw "${ROOT}/${GAMES_DATADIR}/${MY_PN}"
-
- # Make sure new files stay in games group
- find "${ROOT}/${GAMES_DATADIR}/${MY_PN}" -type d -exec chmod g+sx {} \;
-}