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authorNils Freydank <holgersson@posteo.de>2022-10-06 23:11:57 +0200
committerSam James <sam@gentoo.org>2022-10-13 00:04:31 +0100
commit72c8ea0f4ca02a4cb39a7d7bc65955420ad1b08b (patch)
tree7362c21564804367e9087328afd1bead931ec905 /games-strategy/0ad/0ad-0.0.26_alpha.ebuild
parentmedia-gfx/gimp: update LICENSE="GPL-3+ LGPL-3+" (diff)
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games-strategy/0ad: add 0.0.26_alpha
Major changes are: " - A new civilization: The Han - New campaign maps: Tarim basin and Yangtze. - Now units have acceleration. - Twenty-six new music tracks. - New and updated art. " quoting upstream release notes on: https://play0ad.com/new-release-0-a-d-alpha-26-zhuangzi Beside the bump itself following changes to the ebuild were made: - Drop support for python 3.8 and 3.9, keeping 3.10. - Re-structure comments about the signing and update the key used by upstream for alpha 26. - Drop obsolete patches. - Update the CHECKREQS_* filesizes. Closes: https://bugs.gentoo.org/873829 Signed-off-by: Nils Freydank <holgersson@posteo.de> Signed-off-by: Sam James <sam@gentoo.org>
Diffstat (limited to 'games-strategy/0ad/0ad-0.0.26_alpha.ebuild')
-rw-r--r--games-strategy/0ad/0ad-0.0.26_alpha.ebuild268
1 files changed, 268 insertions, 0 deletions
diff --git a/games-strategy/0ad/0ad-0.0.26_alpha.ebuild b/games-strategy/0ad/0ad-0.0.26_alpha.ebuild
new file mode 100644
index 000000000000..c440f50e1334
--- /dev/null
+++ b/games-strategy/0ad/0ad-0.0.26_alpha.ebuild
@@ -0,0 +1,268 @@
+# Copyright 2014-2022 Gentoo Authors
+# Distributed under the terms of the GNU General Public License v2
+
+EAPI=8
+
+WX_GTK_VER="3.0-gtk3"
+# In alpha26 bundled spidermonkey-78.6.0 does not build with python 3.11.
+PYTHON_COMPAT=( python3_10 )
+inherit desktop toolchain-funcs multiprocessing python-any-r1 wxwidgets xdg
+
+DESCRIPTION="A free, real-time strategy game"
+HOMEPAGE="https://play0ad.com/"
+LICENSE="BitstreamVera CC-BY-SA-3.0 GPL-2 LGPL-2.1 LPPL-1.3c MIT ZLIB"
+# Upstream signs releases with app-crypt/minisign which is not supported
+# by IUSE="verify-sig", bug #783066. As a workaround the minisign key
+# is hardcoded and verifed manually in this ebuild.
+#
+# The public key can be found upstream - last update was w/ alpha 26:
+# https://trac.wildfiregames.com/wiki/VerifyingYourDownloads
+MINISIGN_KEY="RWTWLbO12+ig3lUExIor3xd6DdZaYFEozn8Bu8nIzY3ImuRYQszIQyyy"
+
+if [[ ${PV} == *9999 ]]; then
+ inherit git-r3
+ EGIT_REPO_URI="https://github.com/0ad/0ad"
+ S="${WORKDIR}/${P}"
+elif [[ ${PV} == *_pre* ]]; then
+ ZEROAD_GIT_REVISION="c7d07d3979f969b969211a5e5748fa775f6768a7"
+ SRC_URI="https://github.com/0ad/0ad/archive/${ZEROAD_GIT_REVISION}.tar.gz -> ${P}.tar.gz"
+ S="${WORKDIR}/${PN}-${ZEROAD_GIT_REVISION}"
+else
+ # Trailing whitespace for IUSE append below
+ IUSE="verify-sig "
+ MY_P="0ad-${PV/_/-}"
+ SRC_URI="
+ http://releases.wildfiregames.com/${MY_P}-unix-build.tar.xz
+ https://releases.wildfiregames.com/${MY_P}-unix-data.tar.xz
+ verify-sig? (
+ http://releases.wildfiregames.com/${MY_P}-unix-build.tar.xz.minisig
+ http://releases.wildfiregames.com/${MY_P}-unix-data.tar.xz.minisig
+ )
+ "
+ S="${WORKDIR}/${MY_P}"
+fi
+SLOT="0"
+KEYWORDS="~amd64 ~arm64 ~x86"
+IUSE+="editor +lobby nvtt pch test"
+
+RESTRICT="test"
+CHECKREQS_DISK_BUILD="9000M" # 8795916 KiB (8.3 GiB) for alpha 26
+CHECKREQS_DISK_USR="3500M" # 3555340 KiB (3.3 GiB)
+
+# Premake adds '-s' to some LDFLAGS. Simply sed'ing it out leads to
+# build and/or startup issues.
+QA_PRESTRIPPED="/usr/lib64/0ad/libCollada.so /usr/bin/0ad"
+
+# virtual/rust is for bundled SpiderMonkey.
+# Build-time Python dependency is for SM, too.
+BDEPEND="
+ ${PYTHON_DEPS}
+ >=dev-util/premake-5.0.0_alpha12:5
+ virtual/pkgconfig
+ virtual/rust
+ test? ( dev-lang/perl )
+"
+
+# For IUSE="verify-sig", see note about SRC_URI block.
+if [[ ( ${PV} != *9999 ) && ( ${PV} != *_p* ) ]]; then
+ BDEPEND+=" app-crypt/minisign"
+fi
+
+# Removed dependency on nvtt as we use the bundled one.
+# bug #768930
+DEPEND="
+ dev-libs/boost:=
+ dev-libs/icu:=
+ dev-libs/libfmt:0=
+ dev-libs/libsodium
+ dev-libs/libxml2
+ media-libs/libpng:0
+ media-libs/libsdl2[X,opengl,video]
+ media-libs/libvorbis
+ media-libs/openal
+ net-libs/enet:1.3
+ net-libs/miniupnpc:=
+ net-misc/curl
+ sys-libs/zlib
+ virtual/opengl
+ x11-libs/libX11
+ editor? ( x11-libs/wxGTK:${WX_GTK_VER}[X,opengl] )
+ lobby? ( net-libs/gloox )
+"
+RDEPEND="
+ ${DEPEND}
+ !games-strategy/0ad-data
+"
+
+PATCHES=(
+ "${FILESDIR}"/${PN}-0.0.24b_alpha-respect-tc.patch
+ "${FILESDIR}"/${PN}-0.0.25b_alpha-fix-setuptools.patch
+)
+
+pkg_setup() {
+ use editor && setup-wxwidgets
+
+ python-any-r1_pkg_setup
+}
+
+src_unpack() {
+ if [[ ( ${PV} != *9999 ) && ( ${PV} != *_p* ) ]]; then
+ if use verify-sig; then
+ elog "Verifying both signatures using app-crypt/minisign."
+ minisign -V \
+ -P "${MINISIGN_KEY}" \
+ -x "${DISTDIR}/${MY_P}-unix-build.tar.xz.minisig" \
+ -m "${DISTDIR}/${MY_P}-unix-build.tar.xz" \
+ || die "Failed to verify engine distfile using minisign!"
+ minisign -V \
+ -P "${MINISIGN_KEY}" \
+ -x "${DISTDIR}/${MY_P}-unix-data.tar.xz.minisig" \
+ -m "${DISTDIR}/${MY_P}-unix-data.tar.xz" \
+ || die "Failed to verify data distfile using minisign!"
+ fi
+ # Unpack manually until an eclass supports minisign and unpacks
+ # if signatures match.
+ default
+ else
+ # Unpack distfiles without checking as this is no official release.
+ default
+ fi
+}
+
+src_prepare() {
+ default
+
+ # SpiderMonkey's configure no longer recognises --build for
+ # the build tuple
+ sed -i -e "/--build/d" libraries/source/spidermonkey/build.sh || die
+
+ # Originally from 0ad-data
+ rm binaries/data/tools/fontbuilder/fonts/*.txt || die
+}
+
+src_configure() {
+ # 0AD uses premake:5 to generate the Makefiles, so let's
+ # 1. configure the configure args,
+ # 2. export some toolchain args,
+ # 3. configure premake args,
+ # 4. run premake5.
+ local myconf=(
+ --minimal-flags
+ $(usex nvtt "" "--without-nvtt")
+ $(usex pch "" "--without-pch")
+ $(usex test "" "--without-tests")
+ $(usex editor "--atlas" "")
+ $(usex lobby "" "--without-lobby")
+ --bindir="/usr/bin"
+ --libdir="/usr/$(get_libdir)"/${PN}
+ --datadir="/usr/share/${PN}"
+ )
+
+ tc-export AR CC CXX RANLIB
+
+ local mypremakeargs=(
+ --outpath="../workspace/gcc"
+ --os=linux
+ --verbose
+ )
+
+ cd "${S}/build/premake" || die "Could not enter premake directory"
+
+ /usr/bin/premake5 "${mypremakeargs[@]}" "${myconf[@]}" gmake2 \
+ || die "Premake failed"
+}
+
+src_compile() {
+ # Build 3rd party fcollada
+ einfo "Building bundled fcollada"
+ emake -C libraries/source/fcollada/src
+
+ # Build bundled NVTT
+ # nvtt is abandoned upstream and 0ad has forked it and added fixes.
+ # Use their copy. bug #768930
+ if use nvtt ; then
+ cd libraries/source/nvtt || die
+ elog "Building bundled NVTT (bug #768930)"
+ JOBS="-j$(makeopts_jobs)" ./build.sh || die "Failed to build bundled NVTT"
+ cd "${S}" || die
+ fi
+
+ # Build bundled SpiderMonkey
+ # We really can't use the system SpiderMonkey right now.
+ # Breakages occur even on minor bumps in upstream SM,
+ # e.g. bug #768840.
+ cd libraries/source/spidermonkey || die
+ elog "Building bundled SpiderMonkey (bug #768840)"
+ XARGS="${EPREFIX}/usr/bin/xargs" \
+ JOBS="-j$(makeopts_jobs)" \
+ ./build.sh \
+ || die "Failed to build bundled SpiderMonkey"
+
+ cd "${S}" || die
+
+ # Build 0ad itself!
+ elog "Building 0ad"
+ JOBS="-j$(makeopts_jobs)" emake -C build/workspace/gcc verbose=1
+
+ # Build assets
+ # (We only do this if we're using a snapshot/non-release)
+ # See bug #771147 (comment 3) and the old 0ad-data ebuild
+ # Warning: fragile!
+ if [[ ${PV} == 9999 || ${PV} == *_pre* ]]; then
+ # source/lib/sysdep/os/linux/ldbg.cpp:debug_SetThreadName() tries to open /proc/self/task/${TID}/comm for writing.
+ addpredict /proc/self/task
+
+ # Based on source/tools/dist/build-archives.sh used by source/tools/dist/build.sh.
+ local archivebuild_input archivebuild_output mod_name
+ for archivebuild_input in binaries/data/mods/[A-Za-z0-9]*; do
+ mod_name="${archivebuild_input##*/}"
+ archivebuild_output="archives/${mod_name}"
+
+ mkdir -p "${archivebuild_output}" || die
+
+ einfo pyrogenesis -archivebuild="${archivebuild_input}" -archivebuild-output="${archivebuild_output}/${mod_name}.zip"
+ LD_LIBRARY_PATH="binaries/system" binaries/system/pyrogenesis \
+ -archivebuild="${archivebuild_input}" \
+ -archivebuild-output="${archivebuild_output}/${mod_name}.zip" \
+ || die "Failed to build assets"
+
+ if [[ -f "${archivebuild_input}/mod.json" ]]; then
+ cp "${archivebuild_input}/mod.json" "${archivebuild_output}" || die
+ fi
+
+ rm -r "${archivebuild_input}" || die
+ mv "${archivebuild_output}" "${archivebuild_input}" || die
+ done
+
+ # Based on source/tools/dist/build-unix-win32.sh used by source/tools/dist/build.sh.
+ rm binaries/data/config/dev.cfg || die
+ rm -r binaries/data/mods/_test.* || die
+ fi
+}
+
+src_test() {
+ cd binaries/system || die
+ ./test -libdir "${S}/binaries/system" || die "Failed tests"
+}
+
+src_install() {
+ newbin binaries/system/pyrogenesis 0ad
+ use editor && newbin binaries/system/ActorEditor 0ad-ActorEditor
+
+ # Merged from 0ad-data
+ # bug #771147 (comment 3)
+ insinto /usr/share/${PN}
+ doins -r binaries/data/{l10n,config,mods,tools}
+
+ # Install bundled SpiderMonkey and nvtt
+ # bug #771147 (comment 1)
+ exeinto /usr/$(get_libdir)/${PN}
+ doexe binaries/system/{libCollada,libmozjs78-ps-release}.so
+
+ use nvtt && doexe binaries/system/{libnvtt,libnvcore,libnvimage,libnvmath}.so
+ use editor && doexe binaries/system/libAtlasUI.so
+
+ dodoc binaries/system/readme.txt
+ doicon -s 128 build/resources/${PN}.png
+ make_desktop_entry ${PN}
+}