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authorJonathan Scruggs <j.scruggs@gmail.com>2017-01-27 18:01:47 +0000
committerDavid Seifert <soap@gentoo.org>2017-01-28 14:47:06 +0100
commit614da1945ab67eeca2fe180ab70514c14c4dec29 (patch)
tree68c0b668f78661c4304b25dbbdb1f6cffa5db1d4 /media-gfx/blender
parentmedia-gfx/enblend: Fix sandbox access violations (diff)
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media-gfx/blender: Fix install phase when using ninja
Fixed the install phase when using ninja by calling cmake-utils_src_install instead of emake directly Removed OpenCL support since it was only supported by the binary ATI/AMD drivers which are masked for removal. Also cleaned up addpredict calls Signed-off by: Jonathan Scruggs (j.scruggs@gmail.com) Closes: https://github.com/gentoo/gentoo/pull/3683
Diffstat (limited to 'media-gfx/blender')
-rw-r--r--media-gfx/blender/blender-2.78-r1.ebuild19
-rw-r--r--media-gfx/blender/blender-2.78a-r1.ebuild19
2 files changed, 16 insertions, 22 deletions
diff --git a/media-gfx/blender/blender-2.78-r1.ebuild b/media-gfx/blender/blender-2.78-r1.ebuild
index 6ee5c38643d3..251791004f32 100644
--- a/media-gfx/blender/blender-2.78-r1.ebuild
+++ b/media-gfx/blender/blender-2.78-r1.ebuild
@@ -22,21 +22,20 @@ LICENSE="|| ( GPL-2 BL )"
KEYWORDS="~amd64 ~x86"
IUSE="+boost +bullet +dds +elbeem +game-engine +openexr collada colorio \
cuda cycles debug doc ffmpeg fftw headless jack jemalloc jpeg2k libav \
- llvm man ndof nls openal opencl openimageio openmp opensubdiv openvdb \
+ llvm man ndof nls openal openimageio openmp opensubdiv openvdb \
player sdl sndfile test tiff valgrind"
# OpenCL and nVidia performance is rubbish with Blender
# If you have nVidia, use CUDA.
REQUIRED_USE="${PYTHON_REQUIRED_USE}
player? ( game-engine !headless )
- cuda? ( cycles !opencl )
+ cuda? ( cycles )
cycles? ( boost openexr tiff openimageio )
colorio? ( boost )
openvdb? ( boost )
opensubdiv? ( cuda )
nls? ( boost )
openal? ( boost )
- opencl? ( cycles )
game-engine? ( boost )
?? ( ffmpeg libav )"
@@ -79,12 +78,11 @@ RDEPEND="${PYTHON_DEPS}
nls? ( virtual/libiconv )
openal? ( media-libs/openal )
openimageio? ( >=media-libs/openimageio-1.6.9 )
- opencl? ( x11-drivers/ati-drivers:* )
openexr? (
>=media-libs/ilmbase-2.2.0:=
>=media-libs/openexr-2.2.0:=
)
- opensubdiv? ( media-libs/opensubdiv[cuda=,opencl=] )
+ opensubdiv? ( media-libs/opensubdiv[cuda=] )
openvdb? (
media-gfx/openvdb[${PYTHON_USEDEP},abi3-compat(+),openvdb-compression(+)]
dev-cpp/tbb
@@ -185,8 +183,8 @@ src_configure() {
-DWITH_MOD_FLUID=$(usex elbeem)
-DWITH_MOD_OCEANSIM=$(usex fftw)
-DWITH_OPENAL=$(usex openal)
- -DWITH_OPENCL=$(usex opencl)
- -DWITH_CYCLES_DEVICE_OPENCL=$(usex opencl TRUE FALSE)
+ -DWITH_OPENCL=OFF
+ -DWITH_CYCLES_DEVICE_OPENCL=OFF
-DWITH_OPENCOLORIO=$(usex colorio)
-DWITH_OPENCOLLADA=$(usex collada)
-DWITH_OPENIMAGEIO=$(usex openimageio)
@@ -211,9 +209,8 @@ src_compile() {
if use doc; then
# Workaround for binary drivers.
- local card
- local cards=( /dev/ati/card* /dev/nvidia* )
- for card in "${cards[@]}"; do addpredict "${card}"; done
+ addpredict /dev/ati
+ addpredict /dev/nvidiactl
einfo "Generating Blender C/C++ API docs ..."
cd "${CMAKE_USE_DIR}"/doc/doxygen || die
@@ -252,7 +249,7 @@ src_install() {
dodoc -r "${CMAKE_USE_DIR}"/doc/doxygen/html/.
fi
- emake -C "${CMAKE_BUILD_DIR}" DESTDIR="${D}" install/fast
+ cmake-utils_src_install
# fix doc installdir
docinto "html"
diff --git a/media-gfx/blender/blender-2.78a-r1.ebuild b/media-gfx/blender/blender-2.78a-r1.ebuild
index f0395fe673ee..9d7afabbe0f9 100644
--- a/media-gfx/blender/blender-2.78a-r1.ebuild
+++ b/media-gfx/blender/blender-2.78a-r1.ebuild
@@ -22,21 +22,20 @@ LICENSE="|| ( GPL-2 BL )"
KEYWORDS="~amd64 ~x86"
IUSE="+boost +bullet +dds +elbeem +game-engine +openexr collada colorio \
cuda cycles debug doc ffmpeg fftw headless jack jemalloc jpeg2k libav \
- llvm man ndof nls openal opencl openimageio openmp opensubdiv openvdb \
+ llvm man ndof nls openal openimageio openmp opensubdiv openvdb \
player sdl sndfile test tiff valgrind"
# OpenCL and nVidia performance is rubbish with Blender
# If you have nVidia, use CUDA.
REQUIRED_USE="${PYTHON_REQUIRED_USE}
player? ( game-engine !headless )
- cuda? ( cycles !opencl )
+ cuda? ( cycles )
cycles? ( boost openexr tiff openimageio )
colorio? ( boost )
openvdb? ( boost )
opensubdiv? ( cuda )
nls? ( boost )
openal? ( boost )
- opencl? ( cycles )
game-engine? ( boost )
?? ( ffmpeg libav )"
@@ -79,12 +78,11 @@ RDEPEND="${PYTHON_DEPS}
nls? ( virtual/libiconv )
openal? ( media-libs/openal )
openimageio? ( >=media-libs/openimageio-1.6.9 )
- opencl? ( x11-drivers/ati-drivers:* )
openexr? (
>=media-libs/ilmbase-2.2.0:=
>=media-libs/openexr-2.2.0:=
)
- opensubdiv? ( media-libs/opensubdiv[cuda=,opencl=] )
+ opensubdiv? ( media-libs/opensubdiv[cuda=] )
openvdb? (
media-gfx/openvdb[${PYTHON_USEDEP},abi3-compat(+),openvdb-compression(+)]
dev-cpp/tbb
@@ -184,8 +182,8 @@ src_configure() {
-DWITH_MOD_FLUID=$(usex elbeem)
-DWITH_MOD_OCEANSIM=$(usex fftw)
-DWITH_OPENAL=$(usex openal)
- -DWITH_OPENCL=$(usex opencl)
- -DWITH_CYCLES_DEVICE_OPENCL=$(usex opencl TRUE FALSE)
+ -DWITH_OPENCL=OFF
+ -DWITH_CYCLES_DEVICE_OPENCL=OFF
-DWITH_OPENCOLORIO=$(usex colorio)
-DWITH_OPENCOLLADA=$(usex collada)
-DWITH_OPENIMAGEIO=$(usex openimageio)
@@ -210,9 +208,8 @@ src_compile() {
if use doc; then
# Workaround for binary drivers.
- local card
- local cards=( /dev/ati/card* /dev/nvidia* )
- for card in "${cards[@]}"; do addpredict "${card}"; done
+ addpredict /dev/ati
+ addpredict /dev/nvidiactl
einfo "Generating Blender C/C++ API docs ..."
cd "${CMAKE_USE_DIR}"/doc/doxygen || die
@@ -251,7 +248,7 @@ src_install() {
dodoc -r "${CMAKE_USE_DIR}"/doc/doxygen/html/.
fi
- emake -C "${CMAKE_BUILD_DIR}" DESTDIR="${D}" install/fast
+ cmake-utils_src_install
# fix doc installdir
docinto "html"