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Diffstat (limited to 'games-strategy/0ad/files/0ad-0.0.25b_alpha-fix-name-collision-glibc.patch')
-rw-r--r--games-strategy/0ad/files/0ad-0.0.25b_alpha-fix-name-collision-glibc.patch131
1 files changed, 0 insertions, 131 deletions
diff --git a/games-strategy/0ad/files/0ad-0.0.25b_alpha-fix-name-collision-glibc.patch b/games-strategy/0ad/files/0ad-0.0.25b_alpha-fix-name-collision-glibc.patch
deleted file mode 100644
index e8d88e794c90..000000000000
--- a/games-strategy/0ad/files/0ad-0.0.25b_alpha-fix-name-collision-glibc.patch
+++ /dev/null
@@ -1,131 +0,0 @@
-https://bugs.gentoo.org/834578
-https://trac.wildfiregames.com/changeset/26536/
-​https://gcc.gnu.org/bugzilla/show_bug.cgi?id=103735
-​https://sourceware.org/bugzilla/show_bug.cgi?id=28713
---- a/source/tools/atlas/AtlasUI/ScenarioEditor/Sections/Environment/Environment.cpp
-+++ b/source/tools/atlas/AtlasUI/ScenarioEditor/Sections/Environment/Environment.cpp
-@@ -1,3 +1,3 @@
--/* Copyright (C) 2021 Wildfire Games.
-+/* Copyright (C) 2022 Wildfire Games.
- * This file is part of 0 A.D.
- *
-@@ -30,6 +30,4 @@
- static Observable<AtlasMessage::sEnvironmentSettings> g_EnvironmentSettings;
-
--const float M_PIf = 3.14159265f;
--
- //////////////////////////////////////////////////////////////////////////
-
-@@ -86,10 +84,13 @@
- m_Var(var)
- {
-- m_Conn = g_EnvironmentSettings.RegisterObserver(0, &VariableListBox::OnSettingsChange, this);
-+ m_Conn = g_EnvironmentSettings.RegisterObserver(
-+ 0, &VariableListBox::OnSettingsChange, this);
-
- m_Sizer = new wxStaticBoxSizer(wxVERTICAL, this, label);
- SetSizer(m_Sizer);
-
-- m_Combo = new wxComboBox(this, -1, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxArrayString(), wxCB_READONLY),
-+ m_Combo = new wxComboBox(
-+ this, -1, wxEmptyString, wxDefaultPosition, wxDefaultSize,
-+ wxArrayString(), wxCB_READONLY),
- m_Sizer->Add(m_Combo, wxSizerFlags().Expand());
- }
-@@ -207,6 +208,7 @@
- }
-
--EnvironmentSidebar::EnvironmentSidebar(ScenarioEditor& scenarioEditor, wxWindow* sidebarContainer, wxWindow* bottomBarContainer)
--: Sidebar(scenarioEditor, sidebarContainer, bottomBarContainer)
-+EnvironmentSidebar::EnvironmentSidebar(
-+ ScenarioEditor& scenarioEditor, wxWindow* sidebarContainer, wxWindow* bottomBarContainer)
-+ : Sidebar(scenarioEditor, sidebarContainer, bottomBarContainer)
- {
- wxSizer* scrollSizer = new wxBoxSizer(wxVERTICAL);
-@@ -218,13 +220,22 @@
- wxSizer* waterSizer = new wxStaticBoxSizer(wxVERTICAL, scrolledWindow, _T("Water settings"));
- scrollSizer->Add(waterSizer, wxSizerFlags().Expand());
-- waterSizer->Add(new wxButton(scrolledWindow, ID_RecomputeWaterData, _("Reset Water Data")), wxSizerFlags().Expand());
-- waterSizer->Add(m_WaterTypeList = new VariableListBox(scrolledWindow, _("Water Type"), g_EnvironmentSettings.watertype), wxSizerFlags().Expand());
-- waterSizer->Add(new VariableSliderBox(scrolledWindow, _("Water height"), g_EnvironmentSettings.waterheight, 0.f, 1.2f), wxSizerFlags().Expand());
-- waterSizer->Add(new wxButton(scrolledWindow, ID_PickWaterHeight, _("Pick Water Height")), wxSizerFlags().Expand());
-- waterSizer->Add(new VariableSliderBox(scrolledWindow, _("Water waviness"), g_EnvironmentSettings.waterwaviness, 0.f, 10.f), wxSizerFlags().Expand());
-- waterSizer->Add(new VariableSliderBox(scrolledWindow, _("Water murkiness"), g_EnvironmentSettings.watermurkiness, 0.f, 1.f), wxSizerFlags().Expand());
-- waterSizer->Add(new VariableSliderBox(scrolledWindow, _("Wind angle"), g_EnvironmentSettings.windangle, -M_PIf, M_PIf), wxSizerFlags().Expand());
-- waterSizer->Add(new VariableColorBox(scrolledWindow, _("Water color"), g_EnvironmentSettings.watercolor), wxSizerFlags().Expand());
-- waterSizer->Add(new VariableColorBox(scrolledWindow, _("Water tint"), g_EnvironmentSettings.watertint), wxSizerFlags().Expand());
-+ waterSizer->Add(new wxButton(
-+ scrolledWindow, ID_RecomputeWaterData, _("Reset Water Data")), wxSizerFlags().Expand());
-+ waterSizer->Add(m_WaterTypeList = new VariableListBox(
-+ scrolledWindow, _("Water Type"), g_EnvironmentSettings.watertype), wxSizerFlags().Expand());
-+ waterSizer->Add(new VariableSliderBox(
-+ scrolledWindow, _("Water height"), g_EnvironmentSettings.waterheight, 0.f, 1.2f), wxSizerFlags().Expand());
-+ waterSizer->Add(new wxButton(
-+ scrolledWindow, ID_PickWaterHeight, _("Pick Water Height")), wxSizerFlags().Expand());
-+ waterSizer->Add(new VariableSliderBox(
-+ scrolledWindow, _("Water waviness"), g_EnvironmentSettings.waterwaviness, 0.f, 10.f), wxSizerFlags().Expand());
-+ waterSizer->Add(new VariableSliderBox(
-+ scrolledWindow, _("Water murkiness"), g_EnvironmentSettings.watermurkiness, 0.f, 1.f), wxSizerFlags().Expand());
-+ waterSizer->Add(new VariableSliderBox(
-+ scrolledWindow, _("Wind angle"), g_EnvironmentSettings.windangle, -static_cast<float>(M_PI), static_cast<float>(M_PI)), wxSizerFlags().Expand());
-+ waterSizer->Add(new VariableColorBox(
-+ scrolledWindow, _("Water color"), g_EnvironmentSettings.watercolor), wxSizerFlags().Expand());
-+ waterSizer->Add(new VariableColorBox(
-+ scrolledWindow, _("Water tint"), g_EnvironmentSettings.watertint), wxSizerFlags().Expand());
-
- std::vector<std::wstring> list;
-@@ -236,23 +247,38 @@
- scrollSizer->Add(sunSizer, wxSizerFlags().Expand().Border(wxTOP, 8));
-
-- sunSizer->Add(new VariableSliderBox(scrolledWindow, _("Sun rotation"), g_EnvironmentSettings.sunrotation, -M_PIf, M_PIf), wxSizerFlags().Expand());
-- sunSizer->Add(new VariableSliderBox(scrolledWindow, _("Sun elevation"), g_EnvironmentSettings.sunelevation, -M_PIf/2, M_PIf/2), wxSizerFlags().Expand());
-- sunSizer->Add(new VariableSliderBox(scrolledWindow, _("Sun overbrightness"), g_EnvironmentSettings.sunoverbrightness, 1.0f, 3.0f), wxSizerFlags().Expand());
-- sunSizer->Add(new LightControl(scrolledWindow, wxSize(150, 150), g_EnvironmentSettings));
-- sunSizer->Add(new VariableColorBox(scrolledWindow, _("Sun color"), g_EnvironmentSettings.suncolor), wxSizerFlags().Expand());
-- sunSizer->Add(m_SkyList = new VariableListBox(scrolledWindow, _("Sky set"), g_EnvironmentSettings.skyset), wxSizerFlags().Expand());
-- sunSizer->Add(new VariableSliderBox(scrolledWindow, _("Fog Factor"), g_EnvironmentSettings.fogfactor, 0.0f, 0.01f), wxSizerFlags().Expand());
-- sunSizer->Add(new VariableSliderBox(scrolledWindow, _("Fog Thickness"), g_EnvironmentSettings.fogmax, 0.5f, 0.0f), wxSizerFlags().Expand());
-- sunSizer->Add(new VariableColorBox(scrolledWindow, _("Fog color"), g_EnvironmentSettings.fogcolor), wxSizerFlags().Expand());
-- sunSizer->Add(new VariableColorBox(scrolledWindow, _("Ambient color"), g_EnvironmentSettings.ambientcolor), wxSizerFlags().Expand());
-+ sunSizer->Add(new VariableSliderBox(
-+ scrolledWindow, _("Sun rotation"), g_EnvironmentSettings.sunrotation, -static_cast<float>(M_PI), static_cast<float>(M_PI)), wxSizerFlags().Expand());
-+ sunSizer->Add(new VariableSliderBox(
-+ scrolledWindow, _("Sun elevation"), g_EnvironmentSettings.sunelevation, -static_cast<float>(M_PI) / 2.0f, static_cast<float>(M_PI) / 2.0f), wxSizerFlags().Expand());
-+ sunSizer->Add(new VariableSliderBox(
-+ scrolledWindow, _("Sun overbrightness"), g_EnvironmentSettings.sunoverbrightness, 1.0f, 3.0f), wxSizerFlags().Expand());
-+ sunSizer->Add(new LightControl(
-+ scrolledWindow, wxSize(150, 150), g_EnvironmentSettings));
-+ sunSizer->Add(new VariableColorBox(
-+ scrolledWindow, _("Sun color"), g_EnvironmentSettings.suncolor), wxSizerFlags().Expand());
-+ sunSizer->Add(m_SkyList = new VariableListBox(
-+ scrolledWindow, _("Sky set"), g_EnvironmentSettings.skyset), wxSizerFlags().Expand());
-+ sunSizer->Add(new VariableSliderBox(
-+ scrolledWindow, _("Fog Factor"), g_EnvironmentSettings.fogfactor, 0.0f, 0.01f), wxSizerFlags().Expand());
-+ sunSizer->Add(new VariableSliderBox(
-+ scrolledWindow, _("Fog Thickness"), g_EnvironmentSettings.fogmax, 0.5f, 0.0f), wxSizerFlags().Expand());
-+ sunSizer->Add(new VariableColorBox(
-+ scrolledWindow, _("Fog color"), g_EnvironmentSettings.fogcolor), wxSizerFlags().Expand());
-+ sunSizer->Add(new VariableColorBox(
-+ scrolledWindow, _("Ambient color"), g_EnvironmentSettings.ambientcolor), wxSizerFlags().Expand());
-
- wxSizer* postProcSizer = new wxStaticBoxSizer(wxVERTICAL, scrolledWindow, _T("Post-processing settings"));
- scrollSizer->Add(postProcSizer, wxSizerFlags().Expand().Border(wxTOP, 8));
-
-- postProcSizer->Add(m_PostEffectList = new VariableListBox(scrolledWindow, _("Post Effect"), g_EnvironmentSettings.posteffect), wxSizerFlags().Expand());
-- postProcSizer->Add(new VariableSliderBox(scrolledWindow, _("Brightness"), g_EnvironmentSettings.brightness, -0.5f, 0.5f), wxSizerFlags().Expand());
-- postProcSizer->Add(new VariableSliderBox(scrolledWindow, _("Contrast (HDR)"), g_EnvironmentSettings.contrast, 0.5f, 1.5f), wxSizerFlags().Expand());
-- postProcSizer->Add(new VariableSliderBox(scrolledWindow, _("Saturation"), g_EnvironmentSettings.saturation, 0.0f, 2.0f), wxSizerFlags().Expand());
-- postProcSizer->Add(new VariableSliderBox(scrolledWindow, _("Bloom"), g_EnvironmentSettings.bloom, 0.2f, 0.0f), wxSizerFlags().Expand());
-+ postProcSizer->Add(m_PostEffectList = new VariableListBox(
-+ scrolledWindow, _("Post Effect"), g_EnvironmentSettings.posteffect), wxSizerFlags().Expand());
-+ postProcSizer->Add(new VariableSliderBox(
-+ scrolledWindow, _("Brightness"), g_EnvironmentSettings.brightness, -0.5f, 0.5f), wxSizerFlags().Expand());
-+ postProcSizer->Add(new VariableSliderBox(
-+ scrolledWindow, _("Contrast (HDR)"), g_EnvironmentSettings.contrast, 0.5f, 1.5f), wxSizerFlags().Expand());
-+ postProcSizer->Add(new VariableSliderBox(
-+ scrolledWindow, _("Saturation"), g_EnvironmentSettings.saturation, 0.0f, 2.0f), wxSizerFlags().Expand());
-+ postProcSizer->Add(new VariableSliderBox(
-+ scrolledWindow, _("Bloom"), g_EnvironmentSettings.bloom, 0.2f, 0.0f), wxSizerFlags().Expand());
-
- m_Conn = g_EnvironmentSettings.RegisterObserver(0, &SendToGame);
-